CMDR John Mc'Hamster profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7,501,286,704 cr |
Credits spent on ships | 3,115,053,733 cr |
Credits spent on outfitting | 8,013,869,450 cr |
Credits spent on repairs | 35,542,015 cr |
Credits spent on fuel | 969,549 cr |
Credits spent on munitions | 4,731,300 cr |
Insurance claims | 65 |
Total claim costs | 342,068,470 cr |
Combat |
|
Bounties claimed | 3,169 |
Profit from bounties | 178,771,396 cr |
Combat bonds | 5,964 |
Profit from combat bonds | 243,066,153 cr |
Assassinations | 23 |
Profit from assassinations | 74,759,973 cr |
Highest single reward | 458,797 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 113,661,250 cr |
Bounties received/earned | 4,120 |
Lifetime bounty value | 14,945,040 cr |
Highest bounty issued | 2,606,600 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,073,906,901 cr |
Commodities smuggled | 19,654 |
Average profit | 17,605,031 cr |
Highest single transaction | 52,975,392 cr |
Trading |
|
Market network | 107 |
Trading profit | 19,955,377,634 cr |
Commodities traded | 128,150 |
Average profit | 22,523,000 cr |
Highest single transaction | 793,654,470 cr |
Mining |
|
Profits from mining | 15,633,073,956 cr |
Minerals refined | 16,725 |
Materials collected | 20,665 |
Exploration |
|
Systems visited | 7,049 |
Profits from exploration | 445,300,680 cr |
Level 2 detailed scans | 7,333 |
Level 3 detailed scans | 50,832 |
Highest payout | 11,148,199 cr |
Total hyperspace distance | 313,838 ly |
Total hyperspace jumps | 10,086 |
Max distance from start | 30,353.87 ly |
Max distance from Sol | 30,404.31 ly |
Max distance from Colonia | 25,638.64 ly |
Approximate time played | 11W 4D 11H 28M |
Passengers |
|
Total bulk passengers delivered | 1,566 |
Total VIPs delivered | 20 |
Total delivered | 1,586 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 68,027 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,519 |
Grade 1 upgrades generated | 1,284 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 269 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 507 |
Crew |
|
Crew credits earned | 2,281,033,701 cr |
Crew hired | 24 |
Crew fired | 20 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 21M 15S |
Time in gunner role | 44M 6S |
Time in fighter con role | 51M 45S |
Total credits accrued | 983,887 cr |