CMDR John Mc'Hamster profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 501 286 704 cr |
Credits spent on ships | 3 115 053 733 cr |
Credits spent on outfitting | 8 013 869 450 cr |
Credits spent on repairs | 35 542 015 cr |
Credits spent on fuel | 969 549 cr |
Credits spent on munitions | 4 731 300 cr |
Insurance claims | 65 |
Total claim costs | 342 068 470 cr |
Combat |
|
Bounties claimed | 3 169 |
Profit from bounties | 178 771 396 cr |
Combat bonds | 5 964 |
Profit from combat bonds | 243 066 153 cr |
Assassinations | 23 |
Profit from assassinations | 74 759 973 cr |
Highest single reward | 458 797 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 113 661 250 cr |
Bounties received/earned | 4 120 |
Lifetime bounty value | 14 945 040 cr |
Highest bounty issued | 2 606 600 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1 073 906 901 cr |
Commodities smuggled | 19 654 |
Average profit | 17 605 031 cr |
Highest single transaction | 52 975 392 cr |
Trading |
|
Market network | 107 |
Trading profit | 19 955 377 634 cr |
Commodities traded | 128 150 |
Average profit | 22 523 000 cr |
Highest single transaction | 793 654 470 cr |
Mining |
|
Profits from mining | 15 633 073 956 cr |
Minerals refined | 16 725 |
Materials collected | 20 665 |
Exploration |
|
Systems visited | 7 049 |
Profits from exploration | 445 300 680 cr |
Level 2 detailed scans | 7 333 |
Level 3 detailed scans | 50 832 |
Highest payout | 11 148 199 cr |
Total hyperspace distance | 313 838 ly |
Total hyperspace jumps | 10 086 |
Max distance from start | 30 353,87 ly |
Max distance from Sol | 30 404,31 ly |
Max distance from Colonia | 25 638,64 ly |
Approximate time played | 11W 4D 11H 28M |
Passengers |
|
Total bulk passengers delivered | 1 566 |
Total VIPs delivered | 20 |
Total delivered | 1 586 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 68 027 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 519 |
Grade 1 upgrades generated | 1 284 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 269 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 507 |
Crew |
|
Crew credits earned | 2 281 033 701 cr |
Crew hired | 24 |
Crew fired | 20 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 21M 15S |
Time in gunner role | 44M 6S |
Time in fighter con role | 51M 45S |
Total credits accrued | 983 887 cr |