Perfil de John Mc'Hamster
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.501.286.704 cr |
Credits spent on ships | 3.115.053.733 cr |
Credits spent on outfitting | 8.013.869.450 cr |
Credits spent on repairs | 35.542.015 cr |
Credits spent on fuel | 969.549 cr |
Credits spent on munitions | 4.731.300 cr |
Insurance claims | 65 |
Total claim costs | 342.068.470 cr |
Combat |
|
Bounties claimed | 3.169 |
Profit from bounties | 178.771.396 cr |
Combat bonds | 5.964 |
Profit from combat bonds | 243.066.153 cr |
Assassinations | 23 |
Profit from assassinations | 74.759.973 cr |
Highest single reward | 458.797 cr |
Skimmers killed | 96 |
Crime |
|
Fines issued | 536 |
Lifetime fines value | 113.661.250 cr |
Bounties received/earned | 4.120 |
Lifetime bounty value | 14.945.040 cr |
Highest bounty issued | 2.606.600 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1.073.906.901 cr |
Commodities smuggled | 19.654 |
Average profit | 17.605.031 cr |
Highest single transaction | 52.975.392 cr |
Trading |
|
Market network | 107 |
Trading profit | 19.955.377.634 cr |
Commodities traded | 128.150 |
Average profit | 22.523.000 cr |
Highest single transaction | 793.654.470 cr |
Mining |
|
Profits from mining | 15.633.073.956 cr |
Minerals refined | 16.725 |
Materials collected | 20.665 |
Exploration |
|
Systems visited | 7.049 |
Profits from exploration | 445.300.680 cr |
Level 2 detailed scans | 7.333 |
Level 3 detailed scans | 50.832 |
Highest payout | 11.148.199 cr |
Total hyperspace distance | 313.838 a.l. |
Total hyperspace jumps | 10.086 |
Max distance from start | 30.353,87 a.l. |
Max distance from Sol | 30.404,31 a.l. |
Max distance from Colonia | 25.638,64 a.l. |
Approximate time played | 11W 4D 11H 28M |
Passengers |
|
Total bulk passengers delivered | 1.566 |
Total VIPs delivered | 20 |
Total delivered | 1.586 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 68.027 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.519 |
Grade 1 upgrades generated | 1.284 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 269 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 507 |
Crew |
|
Crew credits earned | 2.281.033.701 cr |
Crew hired | 24 |
Crew fired | 20 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 21M 15S |
Time in gunner role | 44M 6S |
Time in fighter con role | 51M 45S |
Total credits accrued | 983.887 cr |