CMDR Jax Novar profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,877,175,823 cr |
Credits spent on ships | 1,074,910,930 cr |
Credits spent on outfitting | 4,296,712,971 cr |
Credits spent on repairs | 14,248,491 cr |
Credits spent on fuel | 571,670 cr |
Credits spent on munitions | 1,448,324 cr |
Insurance claims | 14 |
Total claim costs | 77,272,111 cr |
Combat |
|
Bounties claimed | 1,121 |
Profit from bounties | 129,643,793 cr |
Combat bonds | 1,514 |
Profit from combat bonds | 93,560,165 cr |
Assassinations | 10 |
Profit from assassinations | 3,229,011 cr |
Highest single reward | 380,865 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 99,570 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 44,765 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 675,005 cr |
Commodities smuggled | 445 |
Average profit | 112,501 cr |
Highest single transaction | 672,320 cr |
Trading |
|
Market network | 143 |
Trading profit | 14,002,480,057 cr |
Commodities traded | 136,373 |
Average profit | 24,522,732 cr |
Highest single transaction | 394,716,160 cr |
Mining |
|
Profits from mining | 13,380,216,867 cr |
Minerals refined | 16,771 |
Materials collected | 30,640 |
Exploration |
|
Systems visited | 6,591 |
Profits from exploration | 1,094,388,461 cr |
Level 2 detailed scans | 39,533 |
Level 3 detailed scans | 39,502 |
Highest payout | 10,606,543 cr |
Total hyperspace distance | 279,120 ly |
Total hyperspace jumps | 10,053 |
Max distance from start | 44,216.04 ly |
Max distance from Sol | 44,193.56 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 7W 4D 17H 46M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 1,288 |
Total delivered | 1,292 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,760 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,858 |
Grade 1 upgrades generated | 423 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 719 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 561 |
Crew |
|
Crew credits earned | 1,660,539,611 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |