CMDR Jax Novar profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 877 175 823 cr |
Credits spent on ships | 1 074 910 930 cr |
Credits spent on outfitting | 4 296 712 971 cr |
Credits spent on repairs | 14 248 491 cr |
Credits spent on fuel | 571 670 cr |
Credits spent on munitions | 1 448 324 cr |
Insurance claims | 14 |
Total claim costs | 77 272 111 cr |
Combat |
|
Bounties claimed | 1 121 |
Profit from bounties | 129 643 793 cr |
Combat bonds | 1 514 |
Profit from combat bonds | 93 560 165 cr |
Assassinations | 10 |
Profit from assassinations | 3 229 011 cr |
Highest single reward | 380 865 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 99 570 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 44 765 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 675 005 cr |
Commodities smuggled | 445 |
Average profit | 112 501 cr |
Highest single transaction | 672 320 cr |
Trading |
|
Market network | 143 |
Trading profit | 14 002 480 057 cr |
Commodities traded | 136 373 |
Average profit | 24 522 732 cr |
Highest single transaction | 394 716 160 cr |
Mining |
|
Profits from mining | 13 380 216 867 cr |
Minerals refined | 16 771 |
Materials collected | 30 640 |
Exploration |
|
Systems visited | 6 591 |
Profits from exploration | 1 094 388 461 cr |
Level 2 detailed scans | 39 533 |
Level 3 detailed scans | 39 502 |
Highest payout | 10 606 543 cr |
Total hyperspace distance | 279 120 ly |
Total hyperspace jumps | 10 053 |
Max distance from start | 44 216,04 ly |
Max distance from Sol | 44 193,56 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 7W 4D 17H 46M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 1 288 |
Total delivered | 1 292 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60 760 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 858 |
Grade 1 upgrades generated | 423 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 719 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 561 |
Crew |
|
Crew credits earned | 1 660 539 611 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |