Perfil de Jax Novar
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.877.175.823 cr |
Credits spent on ships | 1.074.910.930 cr |
Credits spent on outfitting | 4.296.712.971 cr |
Credits spent on repairs | 14.248.491 cr |
Credits spent on fuel | 571.670 cr |
Credits spent on munitions | 1.448.324 cr |
Insurance claims | 14 |
Total claim costs | 77.272.111 cr |
Combat |
|
Bounties claimed | 1.121 |
Profit from bounties | 129.643.793 cr |
Combat bonds | 1.514 |
Profit from combat bonds | 93.560.165 cr |
Assassinations | 10 |
Profit from assassinations | 3.229.011 cr |
Highest single reward | 380.865 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 99.570 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 44.765 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 675.005 cr |
Commodities smuggled | 445 |
Average profit | 112.501 cr |
Highest single transaction | 672.320 cr |
Trading |
|
Market network | 143 |
Trading profit | 14.002.480.057 cr |
Commodities traded | 136.373 |
Average profit | 24.522.732 cr |
Highest single transaction | 394.716.160 cr |
Mining |
|
Profits from mining | 13.380.216.867 cr |
Minerals refined | 16.771 |
Materials collected | 30.640 |
Exploration |
|
Systems visited | 6.591 |
Profits from exploration | 1.094.388.461 cr |
Level 2 detailed scans | 39.533 |
Level 3 detailed scans | 39.502 |
Highest payout | 10.606.543 cr |
Total hyperspace distance | 279.120 a.l. |
Total hyperspace jumps | 10.053 |
Max distance from start | 44.216,04 a.l. |
Max distance from Sol | 44.193,56 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 7W 4D 17H 46M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 1.288 |
Total delivered | 1.292 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.760 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2.858 |
Grade 1 upgrades generated | 423 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 719 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 561 |
Crew |
|
Crew credits earned | 1.660.539.611 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |