CMDR Vya profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,486,424,595 cr |
Credits spent on ships | 5,550,688,961 cr |
Credits spent on outfitting | 14,907,137,208 cr |
Credits spent on repairs | 38,558,005 cr |
Credits spent on fuel | 373,947 cr |
Credits spent on munitions | 468,931 cr |
Insurance claims | 104 |
Total claim costs | 842,449,145 cr |
Combat |
|
Bounties claimed | 1,288 |
Profit from bounties | 125,145,826 cr |
Combat bonds | 10 |
Profit from combat bonds | 966,519 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 732,633 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 498 |
Lifetime fines value | 1,525,812 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 43,450 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 53,940 cr |
Commodities smuggled | 116 |
Average profit | 53,940 cr |
Highest single transaction | 53,940 cr |
Trading |
|
Market network | 176 |
Trading profit | 3,535,835,056 cr |
Commodities traded | 36,834 |
Average profit | 3,469,907 cr |
Highest single transaction | 617,756,880 cr |
Mining |
|
Profits from mining | 3,494,778,543 cr |
Minerals refined | 5,661 |
Materials collected | 21,320 |
Exploration |
|
Systems visited | 24,712 |
Profits from exploration | 1,339,009,840 cr |
Level 2 detailed scans | 62,200 |
Level 3 detailed scans | 65,638 |
Highest payout | 13,330,361 cr |
Total hyperspace distance | 1,136,205 ly |
Total hyperspace jumps | 30,951 |
Max distance from start | 65,236.20 ly |
Max distance from Sol | 65,293.02 ly |
Max distance from Colonia | 46,274.57 ly |
Approximate time played | 35W 7H 21M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 686 |
Total delivered | 1,378 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 1,006 |
Total profit | 34,946,650 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3,155 |
Grade 1 upgrades generated | 825 |
Grade 2 upgrades generated | 749 |
Grade 3 upgrades generated | 753 |
Grade 4 upgrades generated | 437 |
Grade 5 upgrades generated | 391 |
Crew |
|
Crew credits earned | 293,467,810 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 24M 43S |
Time in gunner role | 1H 23S |
Time in fighter con role | 39M 41S |
Total credits accrued | 588,513 cr |
Total fines accrued | 200 cr |