CMDR Vya profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 486 424 595 cr |
Credits spent on ships | 5 550 688 961 cr |
Credits spent on outfitting | 14 907 137 208 cr |
Credits spent on repairs | 38 558 005 cr |
Credits spent on fuel | 373 947 cr |
Credits spent on munitions | 468 931 cr |
Insurance claims | 104 |
Total claim costs | 842 449 145 cr |
Combat |
|
Bounties claimed | 1 288 |
Profit from bounties | 125 145 826 cr |
Combat bonds | 10 |
Profit from combat bonds | 966 519 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 732 633 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 498 |
Lifetime fines value | 1 525 812 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 43 450 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 53 940 cr |
Commodities smuggled | 116 |
Average profit | 53 940 cr |
Highest single transaction | 53 940 cr |
Trading |
|
Market network | 176 |
Trading profit | 3 535 835 056 cr |
Commodities traded | 36 834 |
Average profit | 3 469 907 cr |
Highest single transaction | 617 756 880 cr |
Mining |
|
Profits from mining | 3 494 778 543 cr |
Minerals refined | 5 661 |
Materials collected | 21 320 |
Exploration |
|
Systems visited | 24 712 |
Profits from exploration | 1 339 009 840 cr |
Level 2 detailed scans | 62 200 |
Level 3 detailed scans | 65 638 |
Highest payout | 13 330 361 cr |
Total hyperspace distance | 1 136 205 ly |
Total hyperspace jumps | 30 951 |
Max distance from start | 65 236,20 ly |
Max distance from Sol | 65 293,02 ly |
Max distance from Colonia | 46 274,57 ly |
Approximate time played | 35W 7H 21M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 686 |
Total delivered | 1 378 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 1 006 |
Total profit | 34 946 650 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 155 |
Grade 1 upgrades generated | 825 |
Grade 2 upgrades generated | 749 |
Grade 3 upgrades generated | 753 |
Grade 4 upgrades generated | 437 |
Grade 5 upgrades generated | 391 |
Crew |
|
Crew credits earned | 293 467 810 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 24M 43S |
Time in gunner role | 1H 23S |
Time in fighter con role | 39M 41S |
Total credits accrued | 588 513 cr |
Total fines accrued | 200 cr |