CMDR Vya profile
(Type-10 Defender)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,580,896,889 cr |
Credits spent on ships | 5,550,688,961 cr |
Credits spent on outfitting | 13,264,928,539 cr |
Credits spent on repairs | 36,512,846 cr |
Credits spent on fuel | 373,363 cr |
Credits spent on munitions | 396,255 cr |
Insurance claims | 96 |
Total claim costs | 612,755,623 cr |
Combat |
|
Bounties claimed | 542 |
Profit from bounties | 30,971,117 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 675,642 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 449 |
Lifetime fines value | 1,513,662 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 43,050 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 53,940 cr |
Commodities smuggled | 116 |
Average profit | 53,940 cr |
Highest single transaction | 53,940 cr |
Trading |
|
Market network | 174 |
Trading profit | 3,532,781,065 cr |
Commodities traded | 36,001 |
Average profit | 3,561,271 cr |
Highest single transaction | 617,756,880 cr |
Mining |
|
Profits from mining | 3,494,327,192 cr |
Minerals refined | 5,620 |
Materials collected | 18,010 |
Exploration |
|
Systems visited | 24,287 |
Profits from exploration | 1,332,934,989 cr |
Level 2 detailed scans | 61,751 |
Level 3 detailed scans | 65,189 |
Highest payout | 13,330,361 cr |
Total hyperspace distance | 1,109,497 ly |
Total hyperspace jumps | 30,272 |
Max distance from start | 65,236.20 ly |
Max distance from Sol | 65,293.02 ly |
Max distance from Colonia | 46,274.57 ly |
Approximate time played | 33W 4D 18H 26M |
Passengers |
|
Total bulk passengers delivered | 692 |
Total VIPs delivered | 686 |
Total delivered | 1,378 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 913 |
Total profit | 32,396,513 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,655 |
Grade 1 upgrades generated | 727 |
Grade 2 upgrades generated | 633 |
Grade 3 upgrades generated | 616 |
Grade 4 upgrades generated | 358 |
Grade 5 upgrades generated | 321 |
Crew |
|
Crew credits earned | 282,092,126 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 24M 43S |
Time in gunner role | 1H 23S |
Time in fighter con role | 39M 41S |
Total credits accrued | 588,513 cr |
Total fines accrued | 200 cr |