CMDR ateRstones profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,184,487,022 cr |
Credits spent on ships | 980,467,218 cr |
Credits spent on outfitting | 1,524,097,735 cr |
Credits spent on repairs | 8,458,820 cr |
Credits spent on fuel | 273,557 cr |
Credits spent on munitions | 308,505 cr |
Insurance claims | 10 |
Total claim costs | 28,059,541 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 8,134,206 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,065,700 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 9,600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 550 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 619 cr |
Commodities smuggled | 2 |
Average profit | 310 cr |
Highest single transaction | 598 cr |
Trading |
|
Market network | 52 |
Trading profit | 9,590,923,695 cr |
Commodities traded | 12,518 |
Average profit | 39,962,182 cr |
Highest single transaction | 472,512,000 cr |
Mining |
|
Profits from mining | 9,204,416,488 cr |
Minerals refined | 10,799 |
Materials collected | 10,201 |
Exploration |
|
Systems visited | 8,532 |
Profits from exploration | 1,168,425,472 cr |
Level 2 detailed scans | 42,305 |
Level 3 detailed scans | 42,303 |
Highest payout | 17,704,775 cr |
Total hyperspace distance | 692,543 ly |
Total hyperspace jumps | 9,867 |
Max distance from start | 46,968.74 ly |
Max distance from Sol | 48,814.14 ly |
Max distance from Colonia | 46,954.36 ly |
Approximate time played | 4W 5D 12H 2M |
Passengers |
|
Total bulk passengers delivered | 2,864 |
Total VIPs delivered | 681 |
Total delivered | 3,545 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 534 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 109 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 5,037,080 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 43M 13S |
Time in gunner role | 36S |
Time in fighter con role | 2M 42S |