CMDR ateRstones profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 875 295 884 cr |
Credits spent on ships | 980 467 218 cr |
Credits spent on outfitting | 1 516 420 361 cr |
Credits spent on repairs | 6 482 493 cr |
Credits spent on fuel | 267 833 cr |
Credits spent on munitions | 301 915 cr |
Insurance claims | 10 |
Total claim costs | 28 059 541 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 8 134 206 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 065 700 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 9 600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 550 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 619 cr |
Commodities smuggled | 2 |
Average profit | 310 cr |
Highest single transaction | 598 cr |
Trading |
|
Market network | 52 |
Trading profit | 9 590 923 695 cr |
Commodities traded | 12 518 |
Average profit | 39 962 182 cr |
Highest single transaction | 472 512 000 cr |
Mining |
|
Profits from mining | 9 204 416 488 cr |
Minerals refined | 10 799 |
Materials collected | 10 180 |
Exploration |
|
Systems visited | 6 469 |
Profits from exploration | 697 749 128 cr |
Level 2 detailed scans | 28 460 |
Level 3 detailed scans | 28 458 |
Highest payout | 15 633 863 cr |
Total hyperspace distance | 519 720 ly |
Total hyperspace jumps | 7 783 |
Max distance from start | 46 743,46 ly |
Max distance from Sol | 46 812,45 ly |
Max distance from Colonia | 29 562,55 ly |
Approximate time played | 4W 2D 6H 54M |
Passengers |
|
Total bulk passengers delivered | 2 864 |
Total VIPs delivered | 681 |
Total delivered | 3 545 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 513 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 97 |
Crew |
|
Crew credits earned | 5 037 080 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 43M 13S |
Time in gunner role | 36S |
Time in fighter con role | 2M 42S |