CMDR Pop profile
(Viper Mk III)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1,357,731,893 cr |
Credits spent on ships | 398,925,316 cr |
Credits spent on outfitting | 882,247,651 cr |
Credits spent on repairs | 3,648,660 cr |
Credits spent on fuel | 258,652 cr |
Credits spent on munitions | 278,863 cr |
Insurance claims | 17 |
Total claim costs | 25,329,042 cr |
Combat |
|
Bounties claimed | 1,514 |
Profit from bounties | 150,217,181 cr |
Combat bonds | 182 |
Profit from combat bonds | 9,610,474 cr |
Assassinations | 136 |
Profit from assassinations | 81,631,759 cr |
Highest single reward | 645,000 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 222,514 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 363,800 cr |
Highest bounty issued | 109,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 60,123 cr |
Commodities smuggled | 33 |
Average profit | 10,021 cr |
Highest single transaction | 48,325 cr |
Trading |
|
Market network | 52 |
Trading profit | 758,980,349 cr |
Commodities traded | 38,813 |
Average profit | 3,614,192 cr |
Highest single transaction | 221,499,951 cr |
Mining |
|
Profits from mining | 604,000,653 cr |
Minerals refined | 1,167 |
Materials collected | 15,373 |
Exploration |
|
Systems visited | 4,202 |
Profits from exploration | 293,363,782 cr |
Level 2 detailed scans | 15,177 |
Level 3 detailed scans | 15,177 |
Highest payout | 8,210,048 cr |
Total hyperspace distance | 219,759 ly |
Total hyperspace jumps | 5,389 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,252.18 ly |
Approximate time played | 4W 3D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 77 |
Total delivered | 77 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 105,212 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,677 |
Grade 1 upgrades generated | 260 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 406 |
Grade 4 upgrades generated | 296 |
Grade 5 upgrades generated | 435 |
Crew |
|
Crew credits earned | 51,265,436 cr |
Crew hired | 3 |
Crew fired | 2 |