CMDR ciberloky profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,506,126,210 cr |
Credits spent on ships | 2,285,710,988 cr |
Credits spent on outfitting | 4,051,196,054 cr |
Credits spent on repairs | 30,477,367 cr |
Credits spent on fuel | 1,098,523 cr |
Credits spent on munitions | 3,596,098 cr |
Insurance claims | 31 |
Total claim costs | 188,188,743 cr |
Combat |
|
Bounties claimed | 4,232 |
Profit from bounties | 1,049,050,390 cr |
Combat bonds | 3,144 |
Profit from combat bonds | 1,763,802,962 cr |
Assassinations | 64 |
Profit from assassinations | 63,910,903 cr |
Highest single reward | 1,946,571 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 54,157 cr |
Bounties received/earned | 927 |
Lifetime bounty value | 6,769,100 cr |
Highest bounty issued | 1,021,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 449,874 cr |
Commodities smuggled | 68 |
Average profit | 23,678 cr |
Highest single transaction | 299,583 cr |
Trading |
|
Market network | 90 |
Trading profit | 3,169,031,783 cr |
Commodities traded | 79,353 |
Average profit | 8,274,234 cr |
Highest single transaction | 374,544,352 cr |
Mining |
|
Profits from mining | 635,153,377 cr |
Minerals refined | 3,689 |
Materials collected | 21,035 |
Exploration |
|
Systems visited | 4,511 |
Profits from exploration | 196,595,975 cr |
Level 2 detailed scans | 17,427 |
Level 3 detailed scans | 17,427 |
Highest payout | 5,094,904 cr |
Total hyperspace distance | 298,628 ly |
Total hyperspace jumps | 8,809 |
Max distance from start | 23,069.66 ly |
Max distance from Sol | 23,087.80 ly |
Max distance from Colonia | 35,941.86 ly |
Approximate time played | 10W 3D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 26,276 |
Total delivered | 26,318 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 188,612 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,662 |
Grade 1 upgrades generated | 380 |
Grade 2 upgrades generated | 445 |
Grade 3 upgrades generated | 652 |
Grade 4 upgrades generated | 723 |
Grade 5 upgrades generated | 462 |
Crew |
|
Crew credits earned | 782,700,081 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 59M 2S |
Time in gunner role | 2H 24M 57S |
Time in fighter con role | 30M 35S |
Total credits accrued | 11,289,933 cr |