Perfil de ciberloky
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.506.126.210 cr |
Credits spent on ships | 2.285.710.988 cr |
Credits spent on outfitting | 4.051.196.054 cr |
Credits spent on repairs | 30.477.367 cr |
Credits spent on fuel | 1.098.523 cr |
Credits spent on munitions | 3.596.098 cr |
Insurance claims | 31 |
Total claim costs | 188.188.743 cr |
Combat |
|
Bounties claimed | 4.232 |
Profit from bounties | 1.049.050.390 cr |
Combat bonds | 3.144 |
Profit from combat bonds | 1.763.802.962 cr |
Assassinations | 64 |
Profit from assassinations | 63.910.903 cr |
Highest single reward | 1.946.571 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 54.157 cr |
Bounties received/earned | 927 |
Lifetime bounty value | 6.769.100 cr |
Highest bounty issued | 1.021.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 449.874 cr |
Commodities smuggled | 68 |
Average profit | 23.678 cr |
Highest single transaction | 299.583 cr |
Trading |
|
Market network | 90 |
Trading profit | 3.169.031.783 cr |
Commodities traded | 79.353 |
Average profit | 8.274.234 cr |
Highest single transaction | 374.544.352 cr |
Mining |
|
Profits from mining | 635.153.377 cr |
Minerals refined | 3.689 |
Materials collected | 21.035 |
Exploration |
|
Systems visited | 4.511 |
Profits from exploration | 196.595.975 cr |
Level 2 detailed scans | 17.427 |
Level 3 detailed scans | 17.427 |
Highest payout | 5.094.904 cr |
Total hyperspace distance | 298.628 a.l. |
Total hyperspace jumps | 8.809 |
Max distance from start | 23.069,66 a.l. |
Max distance from Sol | 23.087,80 a.l. |
Max distance from Colonia | 35.941,86 a.l. |
Approximate time played | 10W 3D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 26.276 |
Total delivered | 26.318 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 188.612 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.662 |
Grade 1 upgrades generated | 380 |
Grade 2 upgrades generated | 445 |
Grade 3 upgrades generated | 652 |
Grade 4 upgrades generated | 723 |
Grade 5 upgrades generated | 462 |
Crew |
|
Crew credits earned | 782.700.081 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 8H 59M 2S |
Time in gunner role | 2H 24M 57S |
Time in fighter con role | 30M 35S |
Total credits accrued | 11.289.933 cr |