CMDR Mikeycantoon profile

Profile
Commander name:
Current ship:
Type-10 Defender
 
Member since:
22 Sep 2016
 
Distances submitted:
0
 
Systems visited:
5,107
Systems discovered first:
1,435
Ranks

0%

0%

0%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

56%

Empire: Duke

21%
Flight log heatmap
Statistics

Balance

Current assets 5,858,843,627 cr
Credits spent on ships 901,776,007 cr
Credits spent on outfitting 3,039,571,331 cr
Credits spent on repairs 6,066,600 cr
Credits spent on fuel 117,955 cr
Credits spent on munitions 689,515 cr
Insurance claims 30
Total claim costs 93,376,032 cr

Combat

Bounties claimed 715
Profit from bounties 25,680,556 cr
Combat bonds 85
Profit from combat bonds 3,359,407 cr
Assassinations 1
Profit from assassinations 600,288 cr
Highest single reward 423,925 cr
Skimmers killed 508

Crime

Fines issued 35
Lifetime fines value 4,620 cr
Bounties received/earned 724
Lifetime bounty value 190,840 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 5
Black market profit 32,937 cr
Commodities smuggled 22
Average profit 6,587 cr
Highest single transaction 27,558 cr

Trading

Market network 59
Trading profit 5,457,146,067 cr
Commodities traded 6,115
Average profit 62,013,023 cr
Highest single transaction 394,886,144 cr

Mining

Profits from mining 5,457,183,021 cr
Minerals refined 6,270
Materials collected 32,151

Exploration

Systems visited 4,064
Profits from exploration 287,130,977 cr
Level 2 detailed scans 6,478
Level 3 detailed scans 41,163
Highest payout 8,548,145 cr
Total hyperspace distance 192,809 ly
Total hyperspace jumps 5,122
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 26,930.91 ly
Approximate time played 4W 2D 20H 54M

Passengers

Total bulk passengers delivered 17,007
Total VIPs delivered 10
Total delivered 17,017
Total ejected 0

Crafting

Number of engineers used 14
Number of upgrades generated 2,375
Grade 1 upgrades generated 326
Grade 2 upgrades generated 369
Grade 3 upgrades generated 527
Grade 4 upgrades generated 542
Grade 5 upgrades generated 611

Crew

Crew credits earned 216,830,648 cr
Crew hired 4
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 3H 29M 30S
Time in gunner role 1M 26S