CMDR Mikeycantoon profile

Profile
Commander name:
Current ship:
Mandalay
 
Member since:
22.9.2016
 
Distances submitted:
0
 
Systems visited:
5 874
Systems discovered first:
1 706
Ranks

1%

0%

13%

Defenceless

0%

Geneticist

27%

0%

Federation: Rear Admiral

56%

Empire: Duke

21%
Flight log heatmap
Statistics

Balance

Current assets 8 852 638 924 cr
Credits spent on ships 1 104 247 436 cr
Credits spent on outfitting 3 628 929 722 cr
Credits spent on repairs 7 777 937 cr
Credits spent on fuel 138 360 cr
Credits spent on munitions 709 737 cr
Insurance claims 31
Total claim costs 138 719 441 cr

Combat

Bounties claimed 715
Profit from bounties 25 680 556 cr
Combat bonds 85
Profit from combat bonds 3 359 407 cr
Assassinations 1
Profit from assassinations 600 288 cr
Highest single reward 423 925 cr
Skimmers killed 508

Crime

Fines issued 184
Lifetime fines value 41 670 cr
Bounties received/earned 725
Lifetime bounty value 191 240 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 32 937 cr
Commodities smuggled 22
Average profit 6 587 cr
Highest single transaction 27 558 cr

Trading

Market network 60
Trading profit 5 457 143 995 cr
Commodities traded 8 019
Average profit 54 571 440 cr
Highest single transaction 394 886 144 cr

Mining

Profits from mining 5 457 183 021 cr
Minerals refined 10 091
Materials collected 33 166

Exploration

Systems visited 4 689
Profits from exploration 342 595 516 cr
Level 2 detailed scans 11 621
Level 3 detailed scans 46 306
Highest payout 8 548 145 cr
Total hyperspace distance 234 895 ly
Total hyperspace jumps 5 851
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 27 261,97 ly
Approximate time played 5W 1D 15H 13M

Passengers

Total bulk passengers delivered 17 007
Total VIPs delivered 10
Total delivered 17 017
Total ejected 0

Crafting

Number of engineers used 14
Number of upgrades generated 2 597
Grade 1 upgrades generated 345
Grade 2 upgrades generated 405
Grade 3 upgrades generated 580
Grade 4 upgrades generated 601
Grade 5 upgrades generated 666

Crew

Crew credits earned 845 078 954 cr
Crew hired 4
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 5H 19M 27S
Time in gunner role 1M 26S