CMDR Neurin profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,746,015,537 cr |
Credits spent on ships | 1,785,668,423 cr |
Credits spent on outfitting | 3,492,736,004 cr |
Credits spent on repairs | 15,099,538 cr |
Credits spent on fuel | 321,062 cr |
Credits spent on munitions | 1,223,699 cr |
Insurance claims | 22 |
Total claim costs | 73,428,874 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 125,007,977 cr |
Combat bonds | 960 |
Profit from combat bonds | 521,393,806 cr |
Assassinations | 9 |
Profit from assassinations | 7,889,885 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 1,957,069 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 13,600 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 496,277 cr |
Commodities smuggled | 81 |
Average profit | 70,897 cr |
Highest single transaction | 276,804 cr |
Trading |
|
Market network | 60 |
Trading profit | 6,301,777,238 cr |
Commodities traded | 23,810 |
Average profit | 28,007,899 cr |
Highest single transaction | 259,082,640 cr |
Mining |
|
Profits from mining | 1,242,320,105 cr |
Minerals refined | 1,491 |
Materials collected | 8,852 |
Exploration |
|
Systems visited | 4,897 |
Profits from exploration | 650,883,736 cr |
Level 2 detailed scans | 19,522 |
Level 3 detailed scans | 19,875 |
Highest payout | 13,663,291 cr |
Total hyperspace distance | 389,922 ly |
Total hyperspace jumps | 6,662 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 3D 3H 8M |
Passengers |
|
Total bulk passengers delivered | 1,411 |
Total VIPs delivered | 1,398 |
Total delivered | 2,809 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,531 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 224 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 465 |
Multi-Crew |
|
Total time in multi-crew | 38M 15S |
Time in gunner role | 38M 45S |