Perfil de Neurin
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.746.015.537 cr |
Credits spent on ships | 1.785.668.423 cr |
Credits spent on outfitting | 3.492.736.004 cr |
Credits spent on repairs | 15.099.538 cr |
Credits spent on fuel | 321.062 cr |
Credits spent on munitions | 1.223.699 cr |
Insurance claims | 22 |
Total claim costs | 73.428.874 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 125.007.977 cr |
Combat bonds | 960 |
Profit from combat bonds | 521.393.806 cr |
Assassinations | 9 |
Profit from assassinations | 7.889.885 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 1.957.069 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 13.600 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 496.277 cr |
Commodities smuggled | 81 |
Average profit | 70.897 cr |
Highest single transaction | 276.804 cr |
Trading |
|
Market network | 60 |
Trading profit | 6.301.777.238 cr |
Commodities traded | 23.810 |
Average profit | 28.007.899 cr |
Highest single transaction | 259.082.640 cr |
Mining |
|
Profits from mining | 1.242.320.105 cr |
Minerals refined | 1.491 |
Materials collected | 8.852 |
Exploration |
|
Systems visited | 4.897 |
Profits from exploration | 650.883.736 cr |
Level 2 detailed scans | 19.522 |
Level 3 detailed scans | 19.875 |
Highest payout | 13.663.291 cr |
Total hyperspace distance | 389.922 a.l. |
Total hyperspace jumps | 6.662 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 4W 3D 3H 8M |
Passengers |
|
Total bulk passengers delivered | 1.411 |
Total VIPs delivered | 1.398 |
Total delivered | 2.809 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.531 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 224 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 465 |
Multi-Crew |
|
Total time in multi-crew | 38M 15S |
Time in gunner role | 38M 45S |