CMDR Neurin profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 746 015 537 cr |
Credits spent on ships | 1 785 668 423 cr |
Credits spent on outfitting | 3 492 736 004 cr |
Credits spent on repairs | 15 099 538 cr |
Credits spent on fuel | 321 062 cr |
Credits spent on munitions | 1 223 699 cr |
Insurance claims | 22 |
Total claim costs | 73 428 874 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 125 007 977 cr |
Combat bonds | 960 |
Profit from combat bonds | 521 393 806 cr |
Assassinations | 9 |
Profit from assassinations | 7 889 885 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 1 957 069 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 13 600 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 496 277 cr |
Commodities smuggled | 81 |
Average profit | 70 897 cr |
Highest single transaction | 276 804 cr |
Trading |
|
Market network | 60 |
Trading profit | 6 301 777 238 cr |
Commodities traded | 23 810 |
Average profit | 28 007 899 cr |
Highest single transaction | 259 082 640 cr |
Mining |
|
Profits from mining | 1 242 320 105 cr |
Minerals refined | 1 491 |
Materials collected | 8 852 |
Exploration |
|
Systems visited | 4 897 |
Profits from exploration | 650 883 736 cr |
Level 2 detailed scans | 19 522 |
Level 3 detailed scans | 19 875 |
Highest payout | 13 663 291 cr |
Total hyperspace distance | 389 922 ly |
Total hyperspace jumps | 6 662 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 3D 3H 8M |
Passengers |
|
Total bulk passengers delivered | 1 411 |
Total VIPs delivered | 1 398 |
Total delivered | 2 809 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 531 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 224 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 465 |
Multi-Crew |
|
Total time in multi-crew | 38M 15S |
Time in gunner role | 38M 45S |