CMDR GOODSS profile
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10,397,406,961 cr |
Credits spent on ships | 736,438,743 cr |
Credits spent on outfitting | 1,254,521,344 cr |
Credits spent on repairs | 5,398,918 cr |
Credits spent on fuel | 172,582 cr |
Credits spent on munitions | 342,617 cr |
Insurance claims | 21 |
Total claim costs | 81,182,666 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 12,692,196 cr |
Combat bonds | 23 |
Profit from combat bonds | 1,168,315 cr |
Assassinations | 1 |
Profit from assassinations | 61,938 cr |
Highest single reward | 193,140 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 3,355,331 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 26,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 544 cr |
Commodities smuggled | 4 |
Average profit | 181 cr |
Highest single transaction | 412 cr |
Trading |
|
Market network | 68 |
Trading profit | 20,807,862,984 cr |
Commodities traded | 75,711 |
Average profit | 75,941,106 cr |
Highest single transaction | 1,203,088,025 cr |
Mining |
|
Profits from mining | 1,704,626,659 cr |
Minerals refined | 2,955 |
Materials collected | 5,765 |
Exploration |
|
Systems visited | 3,848 |
Profits from exploration | 411,154,646 cr |
Level 2 detailed scans | 15,825 |
Level 3 detailed scans | 15,824 |
Highest payout | 11,184,164 cr |
Total hyperspace distance | 134,142 ly |
Total hyperspace jumps | 4,413 |
Max distance from start | 45,639.82 ly |
Max distance from Sol | 46,547.00 ly |
Max distance from Colonia | 27,371.69 ly |
Approximate time played | 3W 10H 41M |
Passengers |
|
Total bulk passengers delivered | 331 |
Total VIPs delivered | 109 |
Total delivered | 440 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 182,328 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 57 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 71,618,203 cr |
Crew hired | 17 |
Crew fired | 16 |
Crew lost | 1 |