Perfil de GOODSS
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10.397.406.961 cr |
Credits spent on ships | 736.438.743 cr |
Credits spent on outfitting | 1.254.521.344 cr |
Credits spent on repairs | 5.398.918 cr |
Credits spent on fuel | 172.582 cr |
Credits spent on munitions | 342.617 cr |
Insurance claims | 21 |
Total claim costs | 81.182.666 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 12.692.196 cr |
Combat bonds | 23 |
Profit from combat bonds | 1.168.315 cr |
Assassinations | 1 |
Profit from assassinations | 61.938 cr |
Highest single reward | 193.140 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 3.355.331 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 26.100 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 544 cr |
Commodities smuggled | 4 |
Average profit | 181 cr |
Highest single transaction | 412 cr |
Trading |
|
Market network | 68 |
Trading profit | 20.807.862.984 cr |
Commodities traded | 75.711 |
Average profit | 75.941.106 cr |
Highest single transaction | 1.203.088.025 cr |
Mining |
|
Profits from mining | 1.704.626.659 cr |
Minerals refined | 2.955 |
Materials collected | 5.765 |
Exploration |
|
Systems visited | 3.848 |
Profits from exploration | 411.154.646 cr |
Level 2 detailed scans | 15.825 |
Level 3 detailed scans | 15.824 |
Highest payout | 11.184.164 cr |
Total hyperspace distance | 134.142 a.l. |
Total hyperspace jumps | 4.413 |
Max distance from start | 45.639,82 a.l. |
Max distance from Sol | 46.547,00 a.l. |
Max distance from Colonia | 27.371,69 a.l. |
Approximate time played | 3W 10H 41M |
Passengers |
|
Total bulk passengers delivered | 331 |
Total VIPs delivered | 109 |
Total delivered | 440 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 182.328 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 57 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 71.618.203 cr |
Crew hired | 17 |
Crew fired | 16 |
Crew lost | 1 |