CMDR NanoWasTaken profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2,775,110,858 cr |
Credits spent on ships | 661,816,467 cr |
Credits spent on outfitting | 1,825,489,506 cr |
Credits spent on repairs | 5,206,163 cr |
Credits spent on fuel | 98,910 cr |
Credits spent on munitions | 1,061,679 cr |
Insurance claims | 10 |
Total claim costs | 37,108,134 cr |
Combat |
|
Bounties claimed | 513 |
Profit from bounties | 23,405,577 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1,395,544 cr |
Highest single reward | 312,500 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 2,006,668 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,600 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 5,377 cr |
Commodities smuggled | 4 |
Average profit | 1,344 cr |
Highest single transaction | 3,133 cr |
Trading |
|
Market network | 38 |
Trading profit | 1,509,907,147 cr |
Commodities traded | 4,237 |
Average profit | 12,795,823 cr |
Highest single transaction | 112,352,286 cr |
Mining |
|
Profits from mining | 1,494,574,235 cr |
Minerals refined | 3,230 |
Materials collected | 4,380 |
Exploration |
|
Systems visited | 1,669 |
Profits from exploration | 548,991,431 cr |
Level 2 detailed scans | 11,164 |
Level 3 detailed scans | 11,163 |
Highest payout | 15,592,926 cr |
Total hyperspace distance | 91,069 ly |
Total hyperspace jumps | 2,244 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,692.25 ly |
Approximate time played | 2W 5D 8H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 23 |
Total delivered | 23 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 178 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 75,729,868 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 33M 42S |
Time in gunner role | 26M 12S |
Time in fighter con role | 30M 39S |
Total credits accrued | 362,813 cr |