CMDR electro profile
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 988,531,523 cr |
Credits spent on ships | 332,174,030 cr |
Credits spent on outfitting | 531,892,913 cr |
Credits spent on repairs | 60,699,416 cr |
Credits spent on fuel | 371,473 cr |
Credits spent on munitions | 2,136,482 cr |
Insurance claims | 34 |
Total claim costs | 92,352,709 cr |
Combat |
|
Bounties claimed | 979 |
Profit from bounties | 51,955,255 cr |
Combat bonds | 215 |
Profit from combat bonds | 11,700,871 cr |
Assassinations | 15 |
Profit from assassinations | 13,601,235 cr |
Highest single reward | 299,220 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 208,424 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 15,575 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 791,728 cr |
Commodities smuggled | 276 |
Average profit | 56,552 cr |
Highest single transaction | 313,772 cr |
Trading |
|
Market network | 277 |
Trading profit | 85,646,839 cr |
Commodities traded | 34,902 |
Average profit | 50,321 cr |
Highest single transaction | 10,935,000 cr |
Mining |
|
Profits from mining | 73,639,286 cr |
Minerals refined | 2,121 |
Materials collected | 13,131 |
Exploration |
|
Systems visited | 3,071 |
Profits from exploration | 260,157,971 cr |
Level 2 detailed scans | 10,183 |
Level 3 detailed scans | 22,889 |
Highest payout | 9,128,624 cr |
Total hyperspace distance | 118,209 ly |
Total hyperspace jumps | 4,816 |
Max distance from start | 22,028.44 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 13W 5D 8M |
Passengers |
|
Total bulk passengers delivered | 5,435 |
Total VIPs delivered | 1,519 |
Total delivered | 6,954 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 204 |
Total profit | 794,993 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,014 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 163 |
Multi-Crew |
|
Total time in multi-crew | 16M 29S |
Time in gunner role | 10M 1S |
Time in fighter con role | 10M 18S |
Total credits accrued | 131,154 cr |
Total fines accrued | 52,965 cr |