Perfil de electro
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 988.531.523 cr |
Credits spent on ships | 332.174.030 cr |
Credits spent on outfitting | 531.892.913 cr |
Credits spent on repairs | 60.699.416 cr |
Credits spent on fuel | 371.473 cr |
Credits spent on munitions | 2.136.482 cr |
Insurance claims | 34 |
Total claim costs | 92.352.709 cr |
Combat |
|
Bounties claimed | 979 |
Profit from bounties | 51.955.255 cr |
Combat bonds | 215 |
Profit from combat bonds | 11.700.871 cr |
Assassinations | 15 |
Profit from assassinations | 13.601.235 cr |
Highest single reward | 299.220 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 208.424 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 15.575 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 791.728 cr |
Commodities smuggled | 276 |
Average profit | 56.552 cr |
Highest single transaction | 313.772 cr |
Trading |
|
Market network | 277 |
Trading profit | 85.646.839 cr |
Commodities traded | 34.902 |
Average profit | 50.321 cr |
Highest single transaction | 10.935.000 cr |
Mining |
|
Profits from mining | 73.639.286 cr |
Minerals refined | 2.121 |
Materials collected | 13.131 |
Exploration |
|
Systems visited | 3.071 |
Profits from exploration | 260.157.971 cr |
Level 2 detailed scans | 10.183 |
Level 3 detailed scans | 22.889 |
Highest payout | 9.128.624 cr |
Total hyperspace distance | 118.209 a.l. |
Total hyperspace jumps | 4.816 |
Max distance from start | 22.028,44 a.l. |
Max distance from Sol | 22.027,98 a.l. |
Max distance from Colonia | 23.530,69 a.l. |
Approximate time played | 13W 5D 8M |
Passengers |
|
Total bulk passengers delivered | 5.435 |
Total VIPs delivered | 1.519 |
Total delivered | 6.954 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 204 |
Total profit | 794.993 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1.014 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 163 |
Multi-Crew |
|
Total time in multi-crew | 16M 29S |
Time in gunner role | 10M 1S |
Time in fighter con role | 10M 18S |
Total credits accrued | 131.154 cr |
Total fines accrued | 52.965 cr |