CMDR Chankk Saotome profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,084,856,654 cr |
Credits spent on ships | 2,149,191,746 cr |
Credits spent on outfitting | 5,166,578,374 cr |
Credits spent on repairs | 42,536,169 cr |
Credits spent on fuel | 577,671 cr |
Credits spent on munitions | 2,968,759 cr |
Insurance claims | 40 |
Total claim costs | 99,584,387 cr |
Combat |
|
Bounties claimed | 926 |
Profit from bounties | 34,384,003 cr |
Combat bonds | 509 |
Profit from combat bonds | 479,305,404 cr |
Assassinations | 26 |
Profit from assassinations | 933,503 cr |
Highest single reward | 446,725 cr |
Skimmers killed | 208 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 672,756 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 131,280 cr |
Highest bounty issued | 104,700 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 21,960,187 cr |
Commodities smuggled | 1,207 |
Average profit | 686,256 cr |
Highest single transaction | 1,843,110 cr |
Trading |
|
Market network | 337 |
Trading profit | 13,741,000,580 cr |
Commodities traded | 352,297 |
Average profit | 6,024,112 cr |
Highest single transaction | 455,081,472 cr |
Mining |
|
Profits from mining | 10,602,106,628 cr |
Minerals refined | 46,076 |
Materials collected | 56,673 |
Exploration |
|
Systems visited | 61,528 |
Profits from exploration | 6,710,003,664 cr |
Level 2 detailed scans | 127,221 |
Level 3 detailed scans | 287,151 |
Highest payout | 21,469,888 cr |
Total hyperspace distance | 4,255,692 ly |
Total hyperspace jumps | 67,776 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 44W 1D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 9,258 |
Total VIPs delivered | 532 |
Total delivered | 9,790 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 193 |
Total profit | 3,171,886 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,472 |
Grade 1 upgrades generated | 955 |
Grade 2 upgrades generated | 717 |
Grade 3 upgrades generated | 905 |
Grade 4 upgrades generated | 840 |
Grade 5 upgrades generated | 1,055 |
Crew |
|
Crew credits earned | 826,510,407 cr |
Crew hired | 21 |
Crew fired | 19 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 50M 2S |
Time in gunner role | 10M 22S |
Time in fighter con role | 38M 2S |