CMDR Chankk Saotome profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 084 856 654 cr |
Credits spent on ships | 2 149 191 746 cr |
Credits spent on outfitting | 5 166 578 374 cr |
Credits spent on repairs | 42 536 169 cr |
Credits spent on fuel | 577 671 cr |
Credits spent on munitions | 2 968 759 cr |
Insurance claims | 40 |
Total claim costs | 99 584 387 cr |
Combat |
|
Bounties claimed | 926 |
Profit from bounties | 34 384 003 cr |
Combat bonds | 509 |
Profit from combat bonds | 479 305 404 cr |
Assassinations | 26 |
Profit from assassinations | 933 503 cr |
Highest single reward | 446 725 cr |
Skimmers killed | 208 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 672 756 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 131 280 cr |
Highest bounty issued | 104 700 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 21 960 187 cr |
Commodities smuggled | 1 207 |
Average profit | 686 256 cr |
Highest single transaction | 1 843 110 cr |
Trading |
|
Market network | 337 |
Trading profit | 13 741 000 580 cr |
Commodities traded | 352 297 |
Average profit | 6 024 112 cr |
Highest single transaction | 455 081 472 cr |
Mining |
|
Profits from mining | 10 602 106 628 cr |
Minerals refined | 46 076 |
Materials collected | 56 673 |
Exploration |
|
Systems visited | 61 528 |
Profits from exploration | 6 710 003 664 cr |
Level 2 detailed scans | 127 221 |
Level 3 detailed scans | 287 151 |
Highest payout | 21 469 888 cr |
Total hyperspace distance | 4 255 692 ly |
Total hyperspace jumps | 67 776 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 44W 1D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 9 258 |
Total VIPs delivered | 532 |
Total delivered | 9 790 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 193 |
Total profit | 3 171 886 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4 472 |
Grade 1 upgrades generated | 955 |
Grade 2 upgrades generated | 717 |
Grade 3 upgrades generated | 905 |
Grade 4 upgrades generated | 840 |
Grade 5 upgrades generated | 1 055 |
Crew |
|
Crew credits earned | 826 510 407 cr |
Crew hired | 21 |
Crew fired | 19 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 50M 2S |
Time in gunner role | 10M 22S |
Time in fighter con role | 38M 2S |