CMDR Duke Nemesis profile
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,773,964,814 cr |
Credits spent on ships | 3,325,896,168 cr |
Credits spent on outfitting | 5,075,895,958 cr |
Credits spent on repairs | 8,192,591 cr |
Credits spent on fuel | 209,608 cr |
Credits spent on munitions | 1,288,932 cr |
Insurance claims | 44 |
Total claim costs | 74,297,022 cr |
Combat |
|
Bounties claimed | 926 |
Profit from bounties | 74,175,468 cr |
Combat bonds | 307 |
Profit from combat bonds | 11,658,325 cr |
Assassinations | 40 |
Profit from assassinations | 34,276,873 cr |
Highest single reward | 254,572 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 452,852 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 239,790 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 111,947 cr |
Commodities smuggled | 32 |
Average profit | 8,611 cr |
Highest single transaction | 53,335 cr |
Trading |
|
Market network | 59 |
Trading profit | 2,925,159,705 cr |
Commodities traded | 6,066 |
Average profit | 19,118,691 cr |
Highest single transaction | 791,301,294 cr |
Mining |
|
Profits from mining | 2,901,831,396 cr |
Minerals refined | 2,745 |
Materials collected | 7,908 |
Exploration |
|
Systems visited | 5,278 |
Profits from exploration | 480,737,699 cr |
Level 2 detailed scans | 8,564 |
Level 3 detailed scans | 9,059 |
Highest payout | 17,886,648 cr |
Total hyperspace distance | 262,063 ly |
Total hyperspace jumps | 6,172 |
Max distance from start | 25,861.72 ly |
Max distance from Sol | 25,917.63 ly |
Max distance from Colonia | 22,890.38 ly |
Approximate time played | 3W 4D 9H 29M |
Passengers |
|
Total bulk passengers delivered | 40 |
Total VIPs delivered | 197 |
Total delivered | 237 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5,300 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 669 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 129 |
Grade 4 upgrades generated | 83 |
Grade 5 upgrades generated | 84 |
Crew |
|
Crew credits earned | 255,821,614 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 28M 45S |
Time in gunner role | 1H 44M 32S |
Time in fighter con role | 6H 19M 57S |
Total credits accrued | 14,127,468 cr |
Total fines accrued | 1,711,212 cr |