CMDR Leoric Firesword profile

Profile
Commander name:
Current ship:
Alliance Chieftain
 
Member since:
31 Dec 2017
 
Distances submitted:
0
 
Systems visited:
2,467
Systems discovered first:
622
Ranks

17%

100%

79%

Defenceless

0%

Directionless

0%

0%

Federation: Lieutenant

0%

Empire: Duke

1%
Flight log heatmap
Statistics

Balance

Current assets 2,065,196,003 cr
Credits spent on ships 580,882,373 cr
Credits spent on outfitting 537,210,214 cr
Credits spent on repairs 5,699,079 cr
Credits spent on fuel 130,820 cr
Credits spent on munitions 490,518 cr
Insurance claims 26
Total claim costs 87,682,031 cr

Combat

Bounties claimed 1,944
Profit from bounties 50,373,972 cr
Combat bonds 149
Profit from combat bonds 5,111,827 cr
Assassinations 10
Profit from assassinations 7,476,710 cr
Highest single reward 533,967 cr
Skimmers killed 0

Crime

Fines issued 23
Lifetime fines value 5,325 cr
Bounties received/earned 14
Lifetime bounty value 13,320 cr
Highest bounty issued 9,315 cr

Smuggling

Black market network 5
Black market profit 16,642 cr
Commodities smuggled 8
Average profit 3,328 cr
Highest single transaction 8,632 cr

Trading

Market network 47
Trading profit 1,360,591,002 cr
Commodities traded 24,139
Average profit 4,675,570 cr
Highest single transaction 639,450,369 cr

Mining

Profits from mining 1,330,582,806 cr
Minerals refined 2,419
Materials collected 4,638

Exploration

Systems visited 3,314
Profits from exploration 273,126,682 cr
Level 2 detailed scans 11,045
Level 3 detailed scans 11,130
Highest payout 7,541,158 cr
Total hyperspace distance 232,371 ly
Total hyperspace jumps 4,204
Max distance from start 65,280.39 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,252.18 ly
Approximate time played 2W 3D 7H 58M

Passengers

Total bulk passengers delivered 801
Total VIPs delivered 61
Total delivered 862
Total ejected 0

Crafting

Number of engineers used 6
Number of upgrades generated 188
Grade 1 upgrades generated 68
Grade 2 upgrades generated 62
Grade 3 upgrades generated 42
Grade 4 upgrades generated 11
Grade 5 upgrades generated 5

Crew

Crew credits earned 49,764,299 cr
Crew hired 6
Crew fired 3
Crew lost 3

Multi-Crew

Total time in multi-crew 2H 21M 45S
Time in gunner role 9M 44S
Total credits accrued 740 cr