CMDR Chris Dagomar profile
(Krait MkII)
Federation: None
Empire: Prince
Balance |
|
---|---|
Current assets | 5,152,715,401 cr |
Credits spent on ships | 631,640,832 cr |
Credits spent on outfitting | 2,307,721,151 cr |
Credits spent on repairs | 18,064,993 cr |
Credits spent on fuel | 724,649 cr |
Credits spent on munitions | 6,112,731 cr |
Insurance claims | 50 |
Total claim costs | 223,450,203 cr |
Combat |
|
Bounties claimed | 2,979 |
Profit from bounties | 166,945,545 cr |
Combat bonds | 1,666 |
Profit from combat bonds | 63,132,270 cr |
Assassinations | 144 |
Profit from assassinations | 37,467,118 cr |
Highest single reward | 763,856 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 800 |
Lifetime fines value | 1,191,661 cr |
Bounties received/earned | 2,215 |
Lifetime bounty value | 27,033,930 cr |
Highest bounty issued | 1,354,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 12,581 cr |
Commodities smuggled | 7 |
Average profit | 1,797 cr |
Highest single transaction | 2,521 cr |
Trading |
|
Market network | 82 |
Trading profit | 8,341,451,870 cr |
Commodities traded | 48,023 |
Average profit | 11,933,408 cr |
Highest single transaction | 808,689,664 cr |
Mining |
|
Profits from mining | 5,931,213,484 cr |
Minerals refined | 4,863 |
Materials collected | 9,067 |
Exploration |
|
Systems visited | 7,922 |
Profits from exploration | 263,562,015 cr |
Level 2 detailed scans | 5,551 |
Level 3 detailed scans | 70,557 |
Highest payout | 8,618,181 cr |
Total hyperspace distance | 291,612 ly |
Total hyperspace jumps | 11,693 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 14,711.00 ly |
Max distance from Colonia | 34,825.43 ly |
Approximate time played | 10W 3D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 638 |
Total VIPs delivered | 435 |
Total delivered | 1,073 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,184 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 227 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 322 |
Crew |
|
Crew credits earned | 186,935,717 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 38S |
Time in gunner role | 1M 32S |
Time in fighter con role | 57M 13S |
Total credits accrued | 44,260,471 cr |
Total fines accrued | 100 cr |