CMDR Chris Dagomar profile
(Krait MkII)
Federation: None
Empire: Prince
Balance |
|
---|---|
Current assets | 5 152 715 401 cr |
Credits spent on ships | 631 640 832 cr |
Credits spent on outfitting | 2 307 721 151 cr |
Credits spent on repairs | 18 064 993 cr |
Credits spent on fuel | 724 649 cr |
Credits spent on munitions | 6 112 731 cr |
Insurance claims | 50 |
Total claim costs | 223 450 203 cr |
Combat |
|
Bounties claimed | 2 979 |
Profit from bounties | 166 945 545 cr |
Combat bonds | 1 666 |
Profit from combat bonds | 63 132 270 cr |
Assassinations | 144 |
Profit from assassinations | 37 467 118 cr |
Highest single reward | 763 856 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 800 |
Lifetime fines value | 1 191 661 cr |
Bounties received/earned | 2 215 |
Lifetime bounty value | 27 033 930 cr |
Highest bounty issued | 1 354 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 12 581 cr |
Commodities smuggled | 7 |
Average profit | 1 797 cr |
Highest single transaction | 2 521 cr |
Trading |
|
Market network | 82 |
Trading profit | 8 341 451 870 cr |
Commodities traded | 48 023 |
Average profit | 11 933 408 cr |
Highest single transaction | 808 689 664 cr |
Mining |
|
Profits from mining | 5 931 213 484 cr |
Minerals refined | 4 863 |
Materials collected | 9 067 |
Exploration |
|
Systems visited | 7 922 |
Profits from exploration | 263 562 015 cr |
Level 2 detailed scans | 5 551 |
Level 3 detailed scans | 70 557 |
Highest payout | 8 618 181 cr |
Total hyperspace distance | 291 612 ly |
Total hyperspace jumps | 11 693 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 14 711,00 ly |
Max distance from Colonia | 34 825,43 ly |
Approximate time played | 10W 3D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 638 |
Total VIPs delivered | 435 |
Total delivered | 1 073 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 184 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 227 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 322 |
Crew |
|
Crew credits earned | 186 935 717 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 38S |
Time in gunner role | 1M 32S |
Time in fighter con role | 57M 13S |
Total credits accrued | 44 260 471 cr |
Total fines accrued | 100 cr |