Perfil de Chris Dagomar
(Krait Mk II)
Federation: None
Empire: Prince
Balance |
|
---|---|
Current assets | 5.152.715.401 cr |
Credits spent on ships | 631.640.832 cr |
Credits spent on outfitting | 2.307.721.151 cr |
Credits spent on repairs | 18.064.993 cr |
Credits spent on fuel | 724.649 cr |
Credits spent on munitions | 6.112.731 cr |
Insurance claims | 50 |
Total claim costs | 223.450.203 cr |
Combat |
|
Bounties claimed | 2.979 |
Profit from bounties | 166.945.545 cr |
Combat bonds | 1.666 |
Profit from combat bonds | 63.132.270 cr |
Assassinations | 144 |
Profit from assassinations | 37.467.118 cr |
Highest single reward | 763.856 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 800 |
Lifetime fines value | 1.191.661 cr |
Bounties received/earned | 2.215 |
Lifetime bounty value | 27.033.930 cr |
Highest bounty issued | 1.354.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 12.581 cr |
Commodities smuggled | 7 |
Average profit | 1.797 cr |
Highest single transaction | 2.521 cr |
Trading |
|
Market network | 82 |
Trading profit | 8.341.451.870 cr |
Commodities traded | 48.023 |
Average profit | 11.933.408 cr |
Highest single transaction | 808.689.664 cr |
Mining |
|
Profits from mining | 5.931.213.484 cr |
Minerals refined | 4.863 |
Materials collected | 9.067 |
Exploration |
|
Systems visited | 7.922 |
Profits from exploration | 263.562.015 cr |
Level 2 detailed scans | 5.551 |
Level 3 detailed scans | 70.557 |
Highest payout | 8.618.181 cr |
Total hyperspace distance | 291.612 a.l. |
Total hyperspace jumps | 11.693 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 14.711,00 a.l. |
Max distance from Colonia | 34.825,43 a.l. |
Approximate time played | 10W 3D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 638 |
Total VIPs delivered | 435 |
Total delivered | 1.073 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.184 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 227 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 322 |
Crew |
|
Crew credits earned | 186.935.717 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 38S |
Time in gunner role | 1M 32S |
Time in fighter con role | 57M 13S |
Total credits accrued | 44.260.471 cr |
Total fines accrued | 100 cr |