CMDR Carlos Constantin profile
(Fer-de-Lance)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 32,228,840,911 cr |
Credits spent on ships | 3,156,544,776 cr |
Credits spent on outfitting | 13,036,987,672 cr |
Credits spent on repairs | 191,186,938 cr |
Credits spent on fuel | 1,753,160 cr |
Credits spent on munitions | 56,774,789 cr |
Insurance claims | 259 |
Total claim costs | 2,193,532,173 cr |
Combat |
|
Bounties claimed | 40,670 |
Profit from bounties | 5,412,035,224 cr |
Combat bonds | 6,780 |
Profit from combat bonds | 2,294,299,382 cr |
Assassinations | 2,010 |
Profit from assassinations | 3,299,891,155 cr |
Highest single reward | 2,200,400 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 371 |
Lifetime fines value | 3,690,559 cr |
Bounties received/earned | 408 |
Lifetime bounty value | 2,209,090 cr |
Highest bounty issued | 444,600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 18,342,916 cr |
Commodities smuggled | 1,462 |
Average profit | 591,707 cr |
Highest single transaction | 11,111,040 cr |
Trading |
|
Market network | 285 |
Trading profit | 13,490,764,368 cr |
Commodities traded | 71,934 |
Average profit | 8,337,926 cr |
Highest single transaction | 1,057,047,080 cr |
Mining |
|
Profits from mining | 11,390,649,033 cr |
Minerals refined | 13,372 |
Materials collected | 212,409 |
Exploration |
|
Systems visited | 12,579 |
Profits from exploration | 582,446,964 cr |
Level 2 detailed scans | 27,927 |
Level 3 detailed scans | 29,031 |
Highest payout | 7,099,969 cr |
Total hyperspace distance | 883,474 ly |
Total hyperspace jumps | 26,883 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 41W 2D 22H 48M |
Passengers |
|
Total bulk passengers delivered | 11,909 |
Total VIPs delivered | 4,325 |
Total delivered | 16,234 |
Total ejected | 193 |
Search and Rescue |
|
Total items rescued | 358 |
Total profit | 7,259,062 cr |
Total rescue transactions | 121 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13,657 |
Grade 1 upgrades generated | 1,361 |
Grade 2 upgrades generated | 1,610 |
Grade 3 upgrades generated | 2,404 |
Grade 4 upgrades generated | 3,076 |
Grade 5 upgrades generated | 5,206 |
Crew |
|
Crew credits earned | 6,711,087,890 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 30M 10S |
Time in gunner role | 11M 25S |