CMDR Carlos Constantin profile
(Fer-de-Lance)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 32 244 995 736 cr |
Credits spent on ships | 3 156 544 776 cr |
Credits spent on outfitting | 13 036 987 672 cr |
Credits spent on repairs | 191 196 539 cr |
Credits spent on fuel | 1 753 993 cr |
Credits spent on munitions | 56 985 294 cr |
Insurance claims | 259 |
Total claim costs | 2 193 532 173 cr |
Combat |
|
Bounties claimed | 40 671 |
Profit from bounties | 5 412 045 439 cr |
Combat bonds | 6 836 |
Profit from combat bonds | 2 298 210 232 cr |
Assassinations | 2 014 |
Profit from assassinations | 3 314 565 621 cr |
Highest single reward | 2 200 400 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 375 |
Lifetime fines value | 3 691 659 cr |
Bounties received/earned | 416 |
Lifetime bounty value | 2 229 790 cr |
Highest bounty issued | 444 600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 18 342 916 cr |
Commodities smuggled | 1 462 |
Average profit | 591 707 cr |
Highest single transaction | 11 111 040 cr |
Trading |
|
Market network | 285 |
Trading profit | 13 490 764 368 cr |
Commodities traded | 71 934 |
Average profit | 8 337 926 cr |
Highest single transaction | 1 057 047 080 cr |
Mining |
|
Profits from mining | 11 390 649 033 cr |
Minerals refined | 13 372 |
Materials collected | 212 412 |
Exploration |
|
Systems visited | 12 579 |
Profits from exploration | 582 446 964 cr |
Level 2 detailed scans | 27 927 |
Level 3 detailed scans | 29 031 |
Highest payout | 7 099 969 cr |
Total hyperspace distance | 883 549 ly |
Total hyperspace jumps | 26 891 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 41W 3D 3H 13M |
Passengers |
|
Total bulk passengers delivered | 11 909 |
Total VIPs delivered | 4 325 |
Total delivered | 16 234 |
Total ejected | 193 |
Search and Rescue |
|
Total items rescued | 358 |
Total profit | 7 259 062 cr |
Total rescue transactions | 121 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13 657 |
Grade 1 upgrades generated | 1 361 |
Grade 2 upgrades generated | 1 610 |
Grade 3 upgrades generated | 2 404 |
Grade 4 upgrades generated | 3 076 |
Grade 5 upgrades generated | 5 206 |
Crew |
|
Crew credits earned | 6 712 913 891 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 30M 10S |
Time in gunner role | 11M 25S |