Perfil de Carlos Constantin
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 32.237.844.713 cr |
Credits spent on ships | 3.156.544.776 cr |
Credits spent on outfitting | 13.036.987.672 cr |
Credits spent on repairs | 191.183.639 cr |
Credits spent on fuel | 1.752.476 cr |
Credits spent on munitions | 56.620.255 cr |
Insurance claims | 259 |
Total claim costs | 2.193.532.173 cr |
Combat |
|
Bounties claimed | 40.669 |
Profit from bounties | 5.411.946.395 cr |
Combat bonds | 6.698 |
Profit from combat bonds | 2.288.246.093 cr |
Assassinations | 2.010 |
Profit from assassinations | 3.299.891.155 cr |
Highest single reward | 2.200.400 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 371 |
Lifetime fines value | 3.690.559 cr |
Bounties received/earned | 408 |
Lifetime bounty value | 2.209.090 cr |
Highest bounty issued | 444.600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 18.342.916 cr |
Commodities smuggled | 1.462 |
Average profit | 591.707 cr |
Highest single transaction | 11.111.040 cr |
Trading |
|
Market network | 285 |
Trading profit | 13.490.764.368 cr |
Commodities traded | 71.934 |
Average profit | 8.337.926 cr |
Highest single transaction | 1.057.047.080 cr |
Mining |
|
Profits from mining | 11.390.649.033 cr |
Minerals refined | 13.372 |
Materials collected | 212.409 |
Exploration |
|
Systems visited | 12.577 |
Profits from exploration | 582.446.964 cr |
Level 2 detailed scans | 27.927 |
Level 3 detailed scans | 29.031 |
Highest payout | 7.099.969 cr |
Total hyperspace distance | 883.420 a.l. |
Total hyperspace jumps | 26.877 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 41W 2D 16H 47M |
Passengers |
|
Total bulk passengers delivered | 11.909 |
Total VIPs delivered | 4.325 |
Total delivered | 16.234 |
Total ejected | 193 |
Search and Rescue |
|
Total items rescued | 358 |
Total profit | 7.259.062 cr |
Total rescue transactions | 121 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13.657 |
Grade 1 upgrades generated | 1.361 |
Grade 2 upgrades generated | 1.610 |
Grade 3 upgrades generated | 2.404 |
Grade 4 upgrades generated | 3.076 |
Grade 5 upgrades generated | 5.206 |
Crew |
|
Crew credits earned | 6.709.925.251 cr |
Crew hired | 17 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 30M 10S |
Time in gunner role | 11M 25S |