CMDR Athum profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,992,302,121 cr |
Credits spent on ships | 879,449,102 cr |
Credits spent on outfitting | 2,384,299,513 cr |
Credits spent on repairs | 84,510,686 cr |
Credits spent on fuel | 1,188,191 cr |
Credits spent on munitions | 18,789,935 cr |
Insurance claims | 344 |
Total claim costs | 2,845,072,183 cr |
Combat |
|
Bounties claimed | 2,912 |
Profit from bounties | 478,240,245 cr |
Combat bonds | 5,772 |
Profit from combat bonds | 11,264,882,059 cr |
Assassinations | 8 |
Profit from assassinations | 529,963 cr |
Highest single reward | 1,705,044 cr |
Skimmers killed | 114 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 191,111 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 38,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 81,065 cr |
Commodities smuggled | 6 |
Average profit | 13,511 cr |
Highest single transaction | 37,870 cr |
Trading |
|
Market network | 144 |
Trading profit | 2,560,017,493 cr |
Commodities traded | 239,884 |
Average profit | 2,945,935 cr |
Highest single transaction | 246,750,512 cr |
Mining |
|
Profits from mining | 798,012,872 cr |
Minerals refined | 640 |
Materials collected | 15,164 |
Exploration |
|
Systems visited | 22,167 |
Profits from exploration | 3,043,165,422 cr |
Level 2 detailed scans | 115,150 |
Level 3 detailed scans | 118,108 |
Highest payout | 14,050,076 cr |
Total hyperspace distance | 1,525,154 ly |
Total hyperspace jumps | 28,267 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,640.53 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 43W 6D 8H 3M |
Passengers |
|
Total bulk passengers delivered | 3,353 |
Total VIPs delivered | 473 |
Total delivered | 3,826 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 2,217,138 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 762 |
Grade 1 upgrades generated | 197 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 117 |
Grade 5 upgrades generated | 72 |
Crew |
|
Crew credits earned | 1,663,159,919 cr |
Crew hired | 5 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 18H 21M 38S |
Time in gunner role | 1H 29M 43S |
Time in fighter con role | 15M 46S |
Total credits accrued | 41,196 cr |