CMDR naejelehcim profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,617,248,950 cr |
Credits spent on ships | 1,089,578,366 cr |
Credits spent on outfitting | 2,245,185,772 cr |
Credits spent on repairs | 15,535,408 cr |
Credits spent on fuel | 131,398 cr |
Credits spent on munitions | 807,690 cr |
Insurance claims | 27 |
Total claim costs | 151,262,200 cr |
Combat |
|
Bounties claimed | 209 |
Profit from bounties | 11,772,771 cr |
Combat bonds | 14 |
Profit from combat bonds | 1,170,662 cr |
Assassinations | 3 |
Profit from assassinations | 776,117 cr |
Highest single reward | 650,290 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 122,816 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3,200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 112,746 cr |
Commodities smuggled | 41 |
Average profit | 12,527 cr |
Highest single transaction | 65,421 cr |
Trading |
|
Market network | 47 |
Trading profit | 6,287,711,207 cr |
Commodities traded | 8,086 |
Average profit | 36,136,271 cr |
Highest single transaction | 658,214,642 cr |
Mining |
|
Profits from mining | 6,285,288,096 cr |
Minerals refined | 6,596 |
Materials collected | 5,119 |
Exploration |
|
Systems visited | 7,031 |
Profits from exploration | 2,327,770,390 cr |
Level 2 detailed scans | 87,693 |
Level 3 detailed scans | 87,641 |
Highest payout | 10,399,787 cr |
Total hyperspace distance | 517,540 ly |
Total hyperspace jumps | 7,738 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 2D 21H 23M |
Passengers |
|
Total bulk passengers delivered | 5,029 |
Total VIPs delivered | 0 |
Total delivered | 5,029 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 148,975 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 459 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 54,407,416 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 15S |
Time in gunner role | 15M 27S |
Time in fighter con role | 7M 25S |
Total credits accrued | 2,400,001 cr |