CMDR iGRiM R3AP3R profile
(Anaconda)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 1,383,942,997 cr |
Credits spent on ships | 550,030,852 cr |
Credits spent on outfitting | 1,491,239,374 cr |
Credits spent on repairs | 10,469,354 cr |
Credits spent on fuel | 224,661 cr |
Credits spent on munitions | 1,932,825 cr |
Insurance claims | 36 |
Total claim costs | 125,967,430 cr |
Combat |
|
Bounties claimed | 208 |
Profit from bounties | 10,031,556 cr |
Combat bonds | 432 |
Profit from combat bonds | 9,180,000 cr |
Assassinations | 5 |
Profit from assassinations | 1,807,683 cr |
Highest single reward | 243,960 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 16,792 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 37,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 18,218,345 cr |
Commodities traded | 1,299 |
Average profit | 284,662 cr |
Highest single transaction | 6,253,546 cr |
Mining |
|
Profits from mining | 15,930,518 cr |
Minerals refined | 54 |
Materials collected | 6,023 |
Exploration |
|
Systems visited | 5,342 |
Profits from exploration | 558,673,113 cr |
Level 2 detailed scans | 30,222 |
Level 3 detailed scans | 30,219 |
Highest payout | 8,997,107 cr |
Total hyperspace distance | 233,512 ly |
Total hyperspace jumps | 6,716 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,418.61 ly |
Approximate time played | 4W 4D 11H 38M |
Passengers |
|
Total bulk passengers delivered | 5,925 |
Total VIPs delivered | 142 |
Total delivered | 6,067 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 50,747 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 534 |
Grade 1 upgrades generated | 260 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 35,836,158 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8M |