Perfil de iGRiM R3AP3R
(Anaconda)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 1.383.942.997 cr |
Credits spent on ships | 550.030.852 cr |
Credits spent on outfitting | 1.491.239.374 cr |
Credits spent on repairs | 10.469.354 cr |
Credits spent on fuel | 224.661 cr |
Credits spent on munitions | 1.932.825 cr |
Insurance claims | 36 |
Total claim costs | 125.967.430 cr |
Combat |
|
Bounties claimed | 208 |
Profit from bounties | 10.031.556 cr |
Combat bonds | 432 |
Profit from combat bonds | 9.180.000 cr |
Assassinations | 5 |
Profit from assassinations | 1.807.683 cr |
Highest single reward | 243.960 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 16.792 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 37.200 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 18.218.345 cr |
Commodities traded | 1.299 |
Average profit | 284.662 cr |
Highest single transaction | 6.253.546 cr |
Mining |
|
Profits from mining | 15.930.518 cr |
Minerals refined | 54 |
Materials collected | 6.023 |
Exploration |
|
Systems visited | 5.342 |
Profits from exploration | 558.673.113 cr |
Level 2 detailed scans | 30.222 |
Level 3 detailed scans | 30.219 |
Highest payout | 8.997.107 cr |
Total hyperspace distance | 233.512 a.l. |
Total hyperspace jumps | 6.716 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.418,61 a.l. |
Approximate time played | 4W 4D 11H 38M |
Passengers |
|
Total bulk passengers delivered | 5.925 |
Total VIPs delivered | 142 |
Total delivered | 6.067 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 50.747 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 534 |
Grade 1 upgrades generated | 260 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 35.836.158 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 8M |