CMDR AIBurn profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,170,710,138 cr |
Credits spent on ships | 589,393,308 cr |
Credits spent on outfitting | 3,301,156,707 cr |
Credits spent on repairs | 17,771,825 cr |
Credits spent on fuel | 513,705 cr |
Credits spent on munitions | 281,318 cr |
Insurance claims | 21 |
Total claim costs | 69,024,027 cr |
Combat |
|
Bounties claimed | 5,860 |
Profit from bounties | 414,742,549 cr |
Combat bonds | 139 |
Profit from combat bonds | 4,121,800 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 943,400 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 346,770 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 34,585 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 287,827 cr |
Commodities smuggled | 36 |
Average profit | 20,559 cr |
Highest single transaction | 128,920 cr |
Trading |
|
Market network | 183 |
Trading profit | 154,553,309 cr |
Commodities traded | 64,206 |
Average profit | 96,656 cr |
Highest single transaction | 25,341,900 cr |
Mining |
|
Profits from mining | 7,305,601,736 cr |
Minerals refined | 820 |
Materials collected | 50,256 |
Exploration |
|
Systems visited | 11,384 |
Profits from exploration | 1,626,936,288 cr |
Level 2 detailed scans | 44,717 |
Level 3 detailed scans | 52,629 |
Highest payout | 7,557,291 cr |
Total hyperspace distance | 514,048 ly |
Total hyperspace jumps | 15,480 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 16W 12H 44M |
Passengers |
|
Total bulk passengers delivered | 15,239 |
Total VIPs delivered | 927 |
Total delivered | 16,166 |
Total ejected | 93 |
Search and Rescue |
|
Total items rescued | 153 |
Total profit | 1,745,299 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,633 |
Grade 1 upgrades generated | 475 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 675 |
Grade 4 upgrades generated | 885 |
Grade 5 upgrades generated | 1,178 |