Perfil de AIBurn
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13.170.710.138 cr |
Credits spent on ships | 589.393.308 cr |
Credits spent on outfitting | 3.301.156.707 cr |
Credits spent on repairs | 17.771.825 cr |
Credits spent on fuel | 513.705 cr |
Credits spent on munitions | 281.318 cr |
Insurance claims | 21 |
Total claim costs | 69.024.027 cr |
Combat |
|
Bounties claimed | 5.860 |
Profit from bounties | 414.742.549 cr |
Combat bonds | 139 |
Profit from combat bonds | 4.121.800 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 943.400 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 346.770 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 34.585 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 287.827 cr |
Commodities smuggled | 36 |
Average profit | 20.559 cr |
Highest single transaction | 128.920 cr |
Trading |
|
Market network | 183 |
Trading profit | 154.553.309 cr |
Commodities traded | 64.206 |
Average profit | 96.656 cr |
Highest single transaction | 25.341.900 cr |
Mining |
|
Profits from mining | 7.305.601.736 cr |
Minerals refined | 820 |
Materials collected | 50.256 |
Exploration |
|
Systems visited | 11.384 |
Profits from exploration | 1.626.936.288 cr |
Level 2 detailed scans | 44.717 |
Level 3 detailed scans | 52.629 |
Highest payout | 7.557.291 cr |
Total hyperspace distance | 514.048 a.l. |
Total hyperspace jumps | 15.480 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 16W 12H 44M |
Passengers |
|
Total bulk passengers delivered | 15.239 |
Total VIPs delivered | 927 |
Total delivered | 16.166 |
Total ejected | 93 |
Search and Rescue |
|
Total items rescued | 153 |
Total profit | 1.745.299 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3.633 |
Grade 1 upgrades generated | 475 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 675 |
Grade 4 upgrades generated | 885 |
Grade 5 upgrades generated | 1.178 |