CMDR sirpuma profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,545,228,613 cr |
Credits spent on ships | 901,747,130 cr |
Credits spent on outfitting | 2,884,336,335 cr |
Credits spent on repairs | 35,089,093 cr |
Credits spent on fuel | 881,294 cr |
Credits spent on munitions | 3,421,220 cr |
Insurance claims | 29 |
Total claim costs | 367,483,928 cr |
Combat |
|
Bounties claimed | 2,483 |
Profit from bounties | 177,240,256 cr |
Combat bonds | 1,226 |
Profit from combat bonds | 967,176,795 cr |
Assassinations | 53 |
Profit from assassinations | 31,843,979 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 334,729 cr |
Bounties received/earned | 333 |
Lifetime bounty value | 1,183,650 cr |
Highest bounty issued | 334,700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 708,414 cr |
Commodities smuggled | 186 |
Average profit | 20,240 cr |
Highest single transaction | 167,900 cr |
Trading |
|
Market network | 311 |
Trading profit | 8,787,488,028 cr |
Commodities traded | 509,738 |
Average profit | 5,769,854 cr |
Highest single transaction | 218,551,592 cr |
Mining |
|
Profits from mining | 1,345,042,880 cr |
Minerals refined | 3,077 |
Materials collected | 60,695 |
Exploration |
|
Systems visited | 9,527 |
Profits from exploration | 1,184,789,432 cr |
Level 2 detailed scans | 61,255 |
Level 3 detailed scans | 61,246 |
Highest payout | 12,472,656 cr |
Total hyperspace distance | 616,469 ly |
Total hyperspace jumps | 12,822 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 16W 3D 20H 40M |
Passengers |
|
Total bulk passengers delivered | 7,377 |
Total VIPs delivered | 26 |
Total delivered | 7,403 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 1,395,156 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,747 |
Grade 1 upgrades generated | 705 |
Grade 2 upgrades generated | 557 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 810 |
Grade 5 upgrades generated | 981 |
Crew |
|
Crew credits earned | 1,314,586,734 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |