CMDR sirpuma profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 545 228 613 cr |
Credits spent on ships | 901 747 130 cr |
Credits spent on outfitting | 2 884 336 335 cr |
Credits spent on repairs | 35 089 093 cr |
Credits spent on fuel | 881 294 cr |
Credits spent on munitions | 3 421 220 cr |
Insurance claims | 29 |
Total claim costs | 367 483 928 cr |
Combat |
|
Bounties claimed | 2 483 |
Profit from bounties | 177 240 256 cr |
Combat bonds | 1 226 |
Profit from combat bonds | 967 176 795 cr |
Assassinations | 53 |
Profit from assassinations | 31 843 979 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 334 729 cr |
Bounties received/earned | 333 |
Lifetime bounty value | 1 183 650 cr |
Highest bounty issued | 334 700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 708 414 cr |
Commodities smuggled | 186 |
Average profit | 20 240 cr |
Highest single transaction | 167 900 cr |
Trading |
|
Market network | 311 |
Trading profit | 8 787 488 028 cr |
Commodities traded | 509 738 |
Average profit | 5 769 854 cr |
Highest single transaction | 218 551 592 cr |
Mining |
|
Profits from mining | 1 345 042 880 cr |
Minerals refined | 3 077 |
Materials collected | 60 695 |
Exploration |
|
Systems visited | 9 527 |
Profits from exploration | 1 184 789 432 cr |
Level 2 detailed scans | 61 255 |
Level 3 detailed scans | 61 246 |
Highest payout | 12 472 656 cr |
Total hyperspace distance | 616 469 ly |
Total hyperspace jumps | 12 822 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 16W 3D 20H 40M |
Passengers |
|
Total bulk passengers delivered | 7 377 |
Total VIPs delivered | 26 |
Total delivered | 7 403 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 1 395 156 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 747 |
Grade 1 upgrades generated | 705 |
Grade 2 upgrades generated | 557 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 810 |
Grade 5 upgrades generated | 981 |
Crew |
|
Crew credits earned | 1 314 586 734 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |