Perfil de sirpuma
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.545.228.613 cr |
Credits spent on ships | 901.747.130 cr |
Credits spent on outfitting | 2.884.336.335 cr |
Credits spent on repairs | 35.089.093 cr |
Credits spent on fuel | 881.294 cr |
Credits spent on munitions | 3.421.220 cr |
Insurance claims | 29 |
Total claim costs | 367.483.928 cr |
Combat |
|
Bounties claimed | 2.483 |
Profit from bounties | 177.240.256 cr |
Combat bonds | 1.226 |
Profit from combat bonds | 967.176.795 cr |
Assassinations | 53 |
Profit from assassinations | 31.843.979 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 334.729 cr |
Bounties received/earned | 333 |
Lifetime bounty value | 1.183.650 cr |
Highest bounty issued | 334.700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 708.414 cr |
Commodities smuggled | 186 |
Average profit | 20.240 cr |
Highest single transaction | 167.900 cr |
Trading |
|
Market network | 311 |
Trading profit | 8.787.488.028 cr |
Commodities traded | 509.738 |
Average profit | 5.769.854 cr |
Highest single transaction | 218.551.592 cr |
Mining |
|
Profits from mining | 1.345.042.880 cr |
Minerals refined | 3.077 |
Materials collected | 60.695 |
Exploration |
|
Systems visited | 9.527 |
Profits from exploration | 1.184.789.432 cr |
Level 2 detailed scans | 61.255 |
Level 3 detailed scans | 61.246 |
Highest payout | 12.472.656 cr |
Total hyperspace distance | 616.469 a.l. |
Total hyperspace jumps | 12.822 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 16W 3D 20H 40M |
Passengers |
|
Total bulk passengers delivered | 7.377 |
Total VIPs delivered | 26 |
Total delivered | 7.403 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 1.395.156 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3.747 |
Grade 1 upgrades generated | 705 |
Grade 2 upgrades generated | 557 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 810 |
Grade 5 upgrades generated | 981 |
Crew |
|
Crew credits earned | 1.314.586.734 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |