CMDR Roy Cookson profile
(Asp Scout)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14,016,672,676 cr |
Credits spent on ships | 2,568,417,763 cr |
Credits spent on outfitting | 6,745,842,747 cr |
Credits spent on repairs | 36,431,878 cr |
Credits spent on fuel | 892,670 cr |
Credits spent on munitions | 6,831,757 cr |
Insurance claims | 62 |
Total claim costs | 355,540,484 cr |
Combat |
|
Bounties claimed | 1,648 |
Profit from bounties | 300,277,959 cr |
Combat bonds | 1,005 |
Profit from combat bonds | 1,063,211,970 cr |
Assassinations | 55 |
Profit from assassinations | 92,738,921 cr |
Highest single reward | 1,620,461 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 221 |
Lifetime fines value | 1,942,705 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 12,119,000 cr |
Highest bounty issued | 2,621,400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111,934 cr |
Commodities smuggled | 52 |
Average profit | 15,991 cr |
Highest single transaction | 111,105 cr |
Trading |
|
Market network | 126 |
Trading profit | 13,072,108,374 cr |
Commodities traded | 202,376 |
Average profit | 12,308,953 cr |
Highest single transaction | 1,993,044,480 cr |
Mining |
|
Profits from mining | 7,845,710,426 cr |
Minerals refined | 17,863 |
Materials collected | 58,336 |
Exploration |
|
Systems visited | 13,656 |
Profits from exploration | 10,453,180,281 cr |
Level 2 detailed scans | 100,160 |
Level 3 detailed scans | 100,160 |
Highest payout | 50,232,174 cr |
Total hyperspace distance | 969,869 ly |
Total hyperspace jumps | 17,956 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 23W 1D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 7,281 |
Total VIPs delivered | 1,133 |
Total delivered | 8,414 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 785 |
Total profit | 14,435,554 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7,545 |
Grade 1 upgrades generated | 882 |
Grade 2 upgrades generated | 1,092 |
Grade 3 upgrades generated | 1,566 |
Grade 4 upgrades generated | 1,727 |
Grade 5 upgrades generated | 2,278 |
Crew |
|
Crew credits earned | 1,675,196,625 cr |
Crew hired | 50 |
Crew fired | 49 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 14H 47M 59S |
Time in fighter con role | 17M 43S |
Total credits accrued | 161,190 cr |