Perfil de Roy Cookson
(Asp Scout)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14.016.672.676 cr |
Credits spent on ships | 2.568.417.763 cr |
Credits spent on outfitting | 6.745.842.747 cr |
Credits spent on repairs | 36.431.878 cr |
Credits spent on fuel | 892.670 cr |
Credits spent on munitions | 6.831.757 cr |
Insurance claims | 62 |
Total claim costs | 355.540.484 cr |
Combat |
|
Bounties claimed | 1.648 |
Profit from bounties | 300.277.959 cr |
Combat bonds | 1.005 |
Profit from combat bonds | 1.063.211.970 cr |
Assassinations | 55 |
Profit from assassinations | 92.738.921 cr |
Highest single reward | 1.620.461 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 221 |
Lifetime fines value | 1.942.705 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 12.119.000 cr |
Highest bounty issued | 2.621.400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111.934 cr |
Commodities smuggled | 52 |
Average profit | 15.991 cr |
Highest single transaction | 111.105 cr |
Trading |
|
Market network | 126 |
Trading profit | 13.072.108.374 cr |
Commodities traded | 202.376 |
Average profit | 12.308.953 cr |
Highest single transaction | 1.993.044.480 cr |
Mining |
|
Profits from mining | 7.845.710.426 cr |
Minerals refined | 17.863 |
Materials collected | 58.336 |
Exploration |
|
Systems visited | 13.656 |
Profits from exploration | 10.453.180.281 cr |
Level 2 detailed scans | 100.160 |
Level 3 detailed scans | 100.160 |
Highest payout | 50.232.174 cr |
Total hyperspace distance | 969.869 a.l. |
Total hyperspace jumps | 17.956 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 23W 1D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 7.281 |
Total VIPs delivered | 1.133 |
Total delivered | 8.414 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 785 |
Total profit | 14.435.554 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7.545 |
Grade 1 upgrades generated | 882 |
Grade 2 upgrades generated | 1.092 |
Grade 3 upgrades generated | 1.566 |
Grade 4 upgrades generated | 1.727 |
Grade 5 upgrades generated | 2.278 |
Crew |
|
Crew credits earned | 1.675.196.625 cr |
Crew hired | 50 |
Crew fired | 49 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 14H 47M 59S |
Time in fighter con role | 17M 43S |
Total credits accrued | 161.190 cr |