CMDR Roy Cookson profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 933 913 121 cr |
Credits spent on ships | 2 568 417 763 cr |
Credits spent on outfitting | 6 744 990 780 cr |
Credits spent on repairs | 36 430 134 cr |
Credits spent on fuel | 888 738 cr |
Credits spent on munitions | 6 831 757 cr |
Insurance claims | 62 |
Total claim costs | 355 540 484 cr |
Combat |
|
Bounties claimed | 1 648 |
Profit from bounties | 300 277 959 cr |
Combat bonds | 1 005 |
Profit from combat bonds | 1 063 211 970 cr |
Assassinations | 55 |
Profit from assassinations | 92 738 921 cr |
Highest single reward | 1 620 461 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 221 |
Lifetime fines value | 1 942 705 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 12 119 000 cr |
Highest bounty issued | 2 621 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 111 934 cr |
Commodities smuggled | 52 |
Average profit | 15 991 cr |
Highest single transaction | 111 105 cr |
Trading |
|
Market network | 126 |
Trading profit | 13 072 108 374 cr |
Commodities traded | 202 376 |
Average profit | 12 308 953 cr |
Highest single transaction | 1 993 044 480 cr |
Mining |
|
Profits from mining | 7 845 710 426 cr |
Minerals refined | 17 863 |
Materials collected | 58 065 |
Exploration |
|
Systems visited | 13 637 |
Profits from exploration | 10 452 485 861 cr |
Level 2 detailed scans | 100 113 |
Level 3 detailed scans | 100 113 |
Highest payout | 50 232 174 cr |
Total hyperspace distance | 969 396 ly |
Total hyperspace jumps | 17 930 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 1D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 7 281 |
Total VIPs delivered | 1 133 |
Total delivered | 8 414 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 785 |
Total profit | 14 435 554 cr |
Total rescue transactions | 132 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7 544 |
Grade 1 upgrades generated | 882 |
Grade 2 upgrades generated | 1 092 |
Grade 3 upgrades generated | 1 566 |
Grade 4 upgrades generated | 1 726 |
Grade 5 upgrades generated | 2 278 |
Crew |
|
Crew credits earned | 1 660 081 301 cr |
Crew hired | 50 |
Crew fired | 49 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 14H 47M 59S |
Time in fighter con role | 17M 43S |
Total credits accrued | 161 190 cr |