Perfil de Gordon Crow
(Krait Phantom)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 1.757.724.133 cr |
Credits spent on ships | 167.805.224 cr |
Credits spent on outfitting | 489.273.121 cr |
Credits spent on repairs | 1.775.283 cr |
Credits spent on fuel | 141.981 cr |
Credits spent on munitions | 45.116 cr |
Insurance claims | 23 |
Total claim costs | 67.300.423 cr |
Combat |
|
Bounties claimed | 264 |
Profit from bounties | 10.960.854 cr |
Combat bonds | 6 |
Profit from combat bonds | 335.157 cr |
Assassinations | 11 |
Profit from assassinations | 1.008.047 cr |
Highest single reward | 796.930 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 7.300 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 14.500 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 63 |
Trading profit | 599.475.707 cr |
Commodities traded | 31.548 |
Average profit | 2.664.336 cr |
Highest single transaction | 34.445.794 cr |
Mining |
|
Profits from mining | 11.504.514 cr |
Minerals refined | 570 |
Materials collected | 5.783 |
Exploration |
|
Systems visited | 4.663 |
Profits from exploration | 968.367.859 cr |
Level 2 detailed scans | 31.726 |
Level 3 detailed scans | 31.726 |
Highest payout | 14.192.595 cr |
Total hyperspace distance | 224.869 a.l. |
Total hyperspace jumps | 5.210 |
Max distance from start | 44.181,00 a.l. |
Max distance from Sol | 44.218,23 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 3W 6D 27M |
Passengers |
|
Total bulk passengers delivered | 1.901 |
Total VIPs delivered | 2 |
Total delivered | 1.903 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 105.948 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 319 |
Grade 1 upgrades generated | 128 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 74 |
Multi-Crew |
|
Total time in multi-crew | 28M 12S |
Time in gunner role | 39S |
Time in fighter con role | 18M 55S |