Perfil de Wilfried von der Sieg
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.543.364.980 cr |
Credits spent on ships | 2.291.039.940 cr |
Credits spent on outfitting | 6.910.566.170 cr |
Credits spent on repairs | 35.105.780 cr |
Credits spent on fuel | 1.021.174 cr |
Credits spent on munitions | 3.482.783 cr |
Insurance claims | 71 |
Total claim costs | 434.530.326 cr |
Combat |
|
Bounties claimed | 7.974 |
Profit from bounties | 1.501.570.505 cr |
Combat bonds | 1.313 |
Profit from combat bonds | 95.994.883 cr |
Assassinations | 1.073 |
Profit from assassinations | 2.545.173.305 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 440 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 1.890.194 cr |
Bounties received/earned | 202 |
Lifetime bounty value | 387.725 cr |
Highest bounty issued | 133.600 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 2.439.446 cr |
Commodities smuggled | 261 |
Average profit | 25.149 cr |
Highest single transaction | 204.626 cr |
Trading |
|
Market network | 304 |
Trading profit | 11.841.985.500 cr |
Commodities traded | 445.014 |
Average profit | 6.786.238 cr |
Highest single transaction | 122.295.404 cr |
Mining |
|
Profits from mining | 214.568.269 cr |
Minerals refined | 869 |
Materials collected | 58.038 |
Exploration |
|
Systems visited | 13.503 |
Profits from exploration | 3.821.349.265 cr |
Level 2 detailed scans | 104.566 |
Level 3 detailed scans | 104.566 |
Highest payout | 45.209.017 cr |
Total hyperspace distance | 744.134 a.l. |
Total hyperspace jumps | 18.873 |
Max distance from start | 65.585,66 a.l. |
Max distance from Sol | 65.616,47 a.l. |
Max distance from Colonia | 48.041,36 a.l. |
Approximate time played | 37W 4D 3H 7M |
Passengers |
|
Total bulk passengers delivered | 214 |
Total VIPs delivered | 5.083 |
Total delivered | 5.297 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 406 |
Total profit | 8.733.386 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6.568 |
Grade 1 upgrades generated | 680 |
Grade 2 upgrades generated | 1.012 |
Grade 3 upgrades generated | 1.499 |
Grade 4 upgrades generated | 1.656 |
Grade 5 upgrades generated | 1.721 |
Crew |
|
Crew credits earned | 2.235.872.170 cr |
Crew hired | 194 |
Crew fired | 192 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 41M 30S |
Time in gunner role | 3H 1M 48S |