Perfil de Kakoda
(Type-9 Heavy)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 7.045.078.766 cr |
Credits spent on ships | 2.241.050.535 cr |
Credits spent on outfitting | 3.770.863.009 cr |
Credits spent on repairs | 16.226.230 cr |
Credits spent on fuel | 398.673 cr |
Credits spent on munitions | 2.138.814 cr |
Insurance claims | 24 |
Total claim costs | 132.295.362 cr |
Combat |
|
Bounties claimed | 411 |
Profit from bounties | 27.734.745 cr |
Combat bonds | 345 |
Profit from combat bonds | 44.365.029 cr |
Assassinations | 6 |
Profit from assassinations | 2.370.377 cr |
Highest single reward | 1.330.420 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 1.015.748 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 58.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5.413 cr |
Commodities smuggled | 9 |
Average profit | 1.083 cr |
Highest single transaction | 1.779 cr |
Trading |
|
Market network | 77 |
Trading profit | 9.981.136.776 cr |
Commodities traded | 72.565 |
Average profit | 29.014.932 cr |
Highest single transaction | 555.836.538 cr |
Mining |
|
Profits from mining | 8.572.911.909 cr |
Minerals refined | 6.930 |
Materials collected | 7.636 |
Exploration |
|
Systems visited | 4.598 |
Profits from exploration | 221.595.502 cr |
Level 2 detailed scans | 13.458 |
Level 3 detailed scans | 13.415 |
Highest payout | 5.595.512 cr |
Total hyperspace distance | 276.945 a.l. |
Total hyperspace jumps | 6.533 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 24.555,67 a.l. |
Approximate time played | 12W 4D 11H 28M |
Passengers |
|
Total bulk passengers delivered | 2.872 |
Total VIPs delivered | 26 |
Total delivered | 2.898 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 81.201 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 756 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 225 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 284.030.724 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 4M 17S |
Time in gunner role | 2M 14S |
Time in fighter con role | 48M 56S |
Total credits accrued | 568.563 cr |