Perfil de Elvania Keara
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.320.144.408 cr |
Credits spent on ships | 3.875.163.126 cr |
Credits spent on outfitting | 8.340.707.201 cr |
Credits spent on repairs | 81.578.778 cr |
Credits spent on fuel | 2.467.432 cr |
Credits spent on munitions | 6.982.566 cr |
Insurance claims | 300 |
Total claim costs | 2.758.476.777 cr |
Combat |
|
Bounties claimed | 10.343 |
Profit from bounties | 2.637.491.380 cr |
Combat bonds | 23.901 |
Profit from combat bonds | 1.968.762.607 cr |
Assassinations | 176 |
Profit from assassinations | 121.144.564 cr |
Highest single reward | 1.588.894 cr |
Skimmers killed | 101 |
Crime |
|
Fines issued | 4.623 |
Lifetime fines value | 56.193.682 cr |
Bounties received/earned | 338 |
Lifetime bounty value | 22.424.180 cr |
Highest bounty issued | 5.401.200 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2.098.407 cr |
Commodities smuggled | 833 |
Average profit | 123.436 cr |
Highest single transaction | 866.560 cr |
Trading |
|
Market network | 150 |
Trading profit | 1.737.829.330 cr |
Commodities traded | 275.171 |
Average profit | 448.472 cr |
Highest single transaction | 172.471.140 cr |
Mining |
|
Profits from mining | 16.438.535.253 cr |
Minerals refined | 6.017 |
Materials collected | 23.441 |
Exploration |
|
Systems visited | 7.860 |
Profits from exploration | 1.036.207.450 cr |
Level 2 detailed scans | 48.876 |
Level 3 detailed scans | 54.759 |
Highest payout | 19.748.855 cr |
Total hyperspace distance | 463.144 a.l. |
Total hyperspace jumps | 21.155 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 27.219,38 a.l. |
Approximate time played | 24W 11H 59M |
Passengers |
|
Total bulk passengers delivered | 4.920 |
Total VIPs delivered | 385 |
Total delivered | 5.305 |
Total ejected | 14.896 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 2.033.446 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3.393 |
Grade 1 upgrades generated | 599 |
Grade 2 upgrades generated | 690 |
Grade 3 upgrades generated | 780 |
Grade 4 upgrades generated | 739 |
Grade 5 upgrades generated | 585 |
Crew |
|
Crew credits earned | 3.400.117.190 cr |
Crew hired | 758 |
Crew fired | 756 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2D 22H 1M 27S |
Time in gunner role | 39M 32S |
Time in fighter con role | 33S |